Old bit maps being loaded

Non-platform specific questions.

Old bit maps being loaded

Postby victor1242 » Mon Jan 03, 2005 5:47 pm

When I load my game, I a getting old bit maps which I have replaced. If I select the game a second time under File, the correct bit maps are loaded.
So I have to load my game twice in a row to have load up properly.
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Postby makslane » Tue Jan 04, 2005 1:15 am

Try delete the .cache files in your game directory
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Tried deleting Cache file

Postby victor1242 » Tue Jan 04, 2005 2:27 am

Okay, tried deletion of cache files (saved in Recycle Bin). When I loaded the program the old bit maps loaded. When I tried to load again, I did not get the new bit maps. I restored the cache file from the Recycle Bin to get my program back. Looks like the information in the cache is not getting into the ged file when the program is saved.
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Postby makslane » Tue Jan 04, 2005 3:32 am

Can you send me this project? (makslane@game-editor.com)
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