in development, should I continue

Talk about making games.

in development, should I continue

Postby NightOfHorror » Fri Oct 14, 2011 6:01 pm

I don't want to say the game, but after some selections you play the game. There is 336 possibilities for you to pick. Here is my question. That is a huge amount of work and I haven't started first actual possibility yet. Before I continue, I want to know, is it worth it? Once I start I am not going back.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1823
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 51 Give a positive score

Re: in development, should I continue

Postby SuperSonic » Fri Oct 14, 2011 7:54 pm

If you have a good development plan then I say go for it. But if you are not quite sure how you are going to make it then I would wait for a little bit :)
A tree never hits an automobile except in self-defence.

Want to use your joystick or controller with Game Editor? Check out my controller engine =D
User avatar
SuperSonic
 
Posts: 1443
Joined: Fri Sep 24, 2010 9:24 pm
Location: Anywhere
Score: 72 Give a positive score

Re: in development, should I continue

Postby EvanBlack » Sat Oct 15, 2011 7:59 pm

Work out a rock steady design, have it all in paper and pseudo-code before actually attempting it. Make sure that what your doing is going to be worth the amount of work involved and that its not going to just go to scrap in the middle of it.

I would suggest you start instead of trying to create a big game like that, create each mini game first as its own game make sure it works flawlessly then develop the catalog program that will house all the smaller games.
(\__/) ( Soon... The world)
(O.o )< will be mine!____)
(> < )
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bunny Overlord 2012!
EvanBlack
 
Posts: 202
Joined: Fri Sep 30, 2011 10:17 am
Score: 19 Give a positive score

Re: in development, should I continue

Postby NightOfHorror » Mon Oct 17, 2011 12:06 am

No it's one game. You answer questions and then you play that game. It's not divided into minigames, and the game, no matter what you answer will have same code for all 336 possibilities.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1823
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 51 Give a positive score

Re: in development, should I continue

Postby EvanBlack » Mon Oct 17, 2011 12:33 am

Oh... well... umm... Well... Whats the purpose of the questions? But I guess as long as you have a good design then it will work.
(\__/) ( Soon... The world)
(O.o )< will be mine!____)
(> < )
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bunny Overlord 2012!
EvanBlack
 
Posts: 202
Joined: Fri Sep 30, 2011 10:17 am
Score: 19 Give a positive score

Re: in development, should I continue

Postby NightOfHorror » Mon Oct 17, 2011 2:18 am

You'll see.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1823
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 51 Give a positive score

Re: in development, should I continue

Postby SuperSonic » Mon Oct 17, 2011 2:10 pm

It sounds like you are trying to make a game like mad libs. That would be a lot of fun to play. I would be very impressed if you could make it :D
A tree never hits an automobile except in self-defence.

Want to use your joystick or controller with Game Editor? Check out my controller engine =D
User avatar
SuperSonic
 
Posts: 1443
Joined: Fri Sep 24, 2010 9:24 pm
Location: Anywhere
Score: 72 Give a positive score

Re: in development, should I continue

Postby NightOfHorror » Mon Oct 17, 2011 8:16 pm

nope. Not even close. It's a simple game, but kind of different than usual games of its kind.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1823
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 51 Give a positive score


Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron