Music

How to find or create sprites, graphics, sounds and music.

What Do you think

Your music sucks
0
No votes
Just dont make music
0
No votes
It's good but not my type
1
20%
It's ok
1
20%
Its's good
2
40%
YOUR AWESOME!!
1
20%
 
Total votes : 5

Re: Music

Postby Kalladdolf » Wed Oct 01, 2008 5:35 pm

I think bee-ant uses the free midi software anvil studio.
I've never tried it yet. But I've heard nice stuff about it.
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Re: Music

Postby jimmynewguy » Wed Oct 01, 2008 7:21 pm

ya anvil studio is what i use
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
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Re: Music

Postby zygoth » Wed Jan 21, 2009 9:15 pm

@ Kalladolf

Sorry to bump an old post, but may I use your Metal_Boss song in my game? I will be sure to credit you and get you a copy when I'm done with it.
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Re: Music

Postby Kalladdolf » Thu Jan 22, 2009 12:52 pm

Sorry, but this music is already used in my Sickmam Blast game for which it was designed.
But I can make you another boss music if you like. Just tell me what it should sound like.
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Re: Music

Postby zygoth » Fri Jan 23, 2009 1:22 am

Sonthing like Metal Boss, but maybe a little more upbeat. The game is a space shooter, if that helps any. I don't know if you want to help or not, but I also need several songs for different levels. I eventually plan on selling the game online, but my biggest obstacle right now is not having any music I can use. Any help would be greatly appreciated.

Thanks!

zygo
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Re: Music

Postby DST » Fri Jan 23, 2009 3:00 am

pyrometal wrote:I use MPT (ModPlug Tracker). My biggest problem was the limited instrument choice, which had basically no electronic noise. But I just figured out how to create new instruments from .wav files moments ago and I'm really happy about that! Now I am no longer limited! I do not own a music keyboard, not that I know how to use own either, lol. Thanks for the info!
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Re: Music

Postby Kalladdolf » Fri Jan 23, 2009 8:32 am

zygoth wrote:Sonthing like Metal Boss, but maybe a little more upbeat. The game is a space shooter, if that helps any. I don't know if you want to help or not, but I also need several songs for different levels. I eventually plan on selling the game online, but my biggest obstacle right now is not having any music I can use. Any help would be greatly appreciated.

Thanks!

zygo


Yes, well, I'm away at the weekend, but I could get started on it on monday, I guess.
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Re: Music

Postby zygoth » Sat Jan 24, 2009 3:14 am

Whatever you want to do is fine. I'm working on a credits song right now, but I don't have as much free time as I wish i did.
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Re: Music

Postby Kalladdolf » Sun Jan 25, 2009 4:50 pm

I just realized that I got this metal boss music mixed up with another boss music I made for my game.
This music is yet free and you use it in your project.
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Re: Music

Postby zygoth » Mon Jan 26, 2009 1:48 pm

okay, thanks!
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Re: Music

Postby Kalladdolf » Mon Jan 26, 2009 2:19 pm

Do you need any help in converting this file to .ogg and removing the copyright info at the beginning?
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Re: Music

Postby zygoth » Mon Jan 26, 2009 8:10 pm

I can convert it to ogg by myself--what do you mean copyright information though?
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Re: Music

Postby Kalladdolf » Mon Jan 26, 2009 8:20 pm

Oh just the vocoded voice at the beginning, saying "TecWeed productions". That's just another one of my names incase you're wondering.
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Re: Music

Postby zygoth » Mon Jan 26, 2009 8:50 pm

oh...well, I own FL 7 so I probably could do it, but I don't know how. I actually thought that was part of the song. if you want to pm it to me without it that would be fine. I still have a lot of little things to do to it before it is finished, but anytime you want I can PM you a demo.
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Re: Music

Postby Kalladdolf » Tue Jan 27, 2009 8:32 am

Yes, I'd like a beta version very much, thank you.
Oh, and a looped version of the music would probably nicer, but you can do whatever you want with it.
Just give credit ;)
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