by Fojam » Wed Aug 15, 2012 5:56 pm
I was working on a menu engine, and i had a space in global code where i had declared about 10 functions and some variables. When i called one of the functions from it, though, instead of calling the one that i had written, it called the next function that was declared underneath it. I fixed this by creating different slots in global code for each function, but what is the cause of this bug?