What's about the feature of position jumping in music?
For example you have got a music in ogg, which starts at position 0, of course. But when it ends it don't have to start at the beginning again, it jumps anywhere in the music, a position chosen by the programmer, for example at position (10000 = 10th second in music).
That could be useful if you have music that starts quietly, but later it is louder and the player wouldn't notice the loop.
Of course you can do it with modules (I'm sure, that the looping doesn't probably work in GE, when position jump is used), but if you have got a record, you have to get it in wav for the module and that would be a very large size.
What do you think to that feature?