Script level debugging...

Talk about making games.

Script level debugging...

Postby kellyrey » Mon Jan 01, 2007 10:05 pm

Anyone have any good ideas for script level debugging? Currently im creating text actors and sprintf() strcpy() text into it to track variable values and so on. A debugger spew window though at the least would be very nice.
kellyrey
 
Posts: 20
Joined: Tue Dec 19, 2006 9:56 pm
Score: 2 Give a positive score

Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest