by Troodon » Wed Mar 08, 2006 1:26 pm
If you are not using a rain animation you can put in each water drop the code DilloDude gave you. This will make all drops fall down. Then make clones of drop and put them in the up corner of the screen. When they hit something in the down corner of the screen make them to return back to the up corner.
You can also make a "cloud" actor wich moves on a path and drop drops with random timer. (remember to destroy drops when out of vision!)
I can't die, I already tried
~on the forums since GE 1.3.3~