complete noob

Game Editor comments and discussion.

complete noob

Postby next2sin » Wed Apr 19, 2006 5:01 am

Hello to all me out there im in need of real help. ok so im trying to create a game where i have an enemy move on a random path, but when the main player comes in to view of the enemy it chases the charector untill its out of view again. Also i have a health bar that on collison with the enemy it goes from 100 to 0 using this

healthcount.textNumber = healthcount.textNumber = 100-1 ;

but it stays at 99 how can i make it continue counting?

And last question for me ive drawn a couple charecters using paint. i have flash mx and fireworks using flash i the charector to move its legs up n down as it walks to the left perfectly but it doesnt seem to move to the right and i dont know how it got to move its legs in the first place.

any one generous enough to help i would greatly appreciate it
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Postby Just4Fun » Wed Apr 19, 2006 2:42 pm

Hi Next2 and welcome,

Game Editor is a great program, but it takes a little work to get started. As far as your health meter goes, you might find the answers in the built in tutorials. Try looking under GE's Help menu:

Game Stuff
-Making a HighScore
-Put a score in the game
-Score setup

There is also a complete tutorial demo that is called Moon Defender. You will find the link to this demo under Help-->Documentation-->Tutorials --> Moon Defender. I mention this tutorial because it has a shield bar that is affected by the gun temperature. This would be similar to what you might want to do in your game with your collision bar. The demo is also a very complete way to explore some of the power of Game Editor's features.

HTHs... :)
I've learned that I still have a lot to learn.

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Postby S0L1Dfake » Mon Dec 04, 2006 7:56 am

try,
healthcount.textNumber = healthcount.textNumber - 1;
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Postby Game A Gogo » Mon Dec 04, 2006 11:54 pm

use this insted
Code: Select all
healthcount.textNumber-=1;

its shorter and faster, and dos the EXACT same thing.
Programming games is an art,
    Respect it.
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