zomg help plz...

Non-platform specific questions.

zomg help plz...

Postby Westside Rep » Sun Mar 04, 2007 10:48 pm

How do I create an image that is transparent, and is in .png format, and... yeah tell me.
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby Sgt. Sparky » Sun Mar 04, 2007 10:51 pm

put the top left pixel to the exact color you want transparent :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Westside Rep » Sun Mar 04, 2007 11:03 pm

No, no, no, I meant how do I make the item first... like start it off as a bitmap that i made in paint. would that work?
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby Sgt. Sparky » Sun Mar 04, 2007 11:04 pm

yeah :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Westside Rep » Sun Mar 04, 2007 11:05 pm

and, then make it a .png... Would the conversion work...
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby Sgt. Sparky » Sun Mar 04, 2007 11:10 pm

yes it would. :D
if there is anything else you want to know, just let me know :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Westside Rep » Sun Mar 04, 2007 11:11 pm

dam ur quick +points =)
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby Westside Rep » Sun Mar 04, 2007 11:33 pm

Also, I need a background that is the sky with clouds on it. could somone help me with tt... help will be appreciated.
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby Sgt. Sparky » Mon Mar 05, 2007 12:23 am

I will send it soon :D
how big? :D
or will you make em' infinite?
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Westside Rep » Mon Mar 05, 2007 2:47 am

I DON'T KNOW! sh*t I'm so confused lol. I can't seem to make my Actors Transparent... How do I do that? What I mean is: You can see the actors, but you can't see that big white Rectangle surrounding them.
Just call me nub.
Westside Rep
 
Posts: 7
Joined: Sun Mar 04, 2007 10:40 pm
Score: 0 Give a positive score

Postby DilloDude » Mon Mar 05, 2007 5:10 am

If your image has an alpha channel, GE will use that. If it doesn't have one, then any pixel that is the same colour as the top-left pixel of the image will be transparent. So you need to make the top-left pixel the same colour as the image background.
Image
User avatar
DilloDude
 
Posts: 866
Joined: Tue Jan 24, 2006 9:51 am
Location: Nyerellion
Score: 58 Give a positive score

Postby Game A Gogo » Tue Mar 06, 2007 12:18 am

if your image has no Alpha channel, then, you could add a pixel resolution like Ex: original size is 32x32 and then you could put it 33x32, leaving the first column of pixel another color that is not used in the picture.
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby DilloDude » Tue Mar 06, 2007 2:30 am

In that case I'd normally make it 34 by 34, and adding a border, but it doen't matter, except where the image centre is. Use whatever you want.
Image
User avatar
DilloDude
 
Posts: 866
Joined: Tue Jan 24, 2006 9:51 am
Location: Nyerellion
Score: 58 Give a positive score


Return to General

Who is online

Users browsing this forum: No registered users and 1 guest