how to compiler the libgeplayer.a and Macosx(engine)?

Game Editor comments and discussion.

how to compiler the libgeplayer.a and Macosx(engine)?

Postby kkia » Wed Dec 01, 2010 4:42 am

how to compiler the libgeplayer.a??
and gameEditorMacosx(engine)?
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Re: how to compiler the libgeplayer.a and Macosx(engine)?

Postby kkia » Fri Dec 03, 2010 6:10 am

:shock: :shock: :shock:
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Re: how to compiler the libgeplayer.a and Macosx(engine)?

Postby akr » Fri Dec 03, 2010 6:40 am

What do u want to do? You dont need to compile libgeplayer.a. Do you have Xcode? Just load the provided projects.
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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