Code for rotaing an animation using coding only?

Non-platform specific questions.

Code for rotaing an animation using coding only?

Postby poopbrigade » Thu Jul 22, 2010 1:07 pm

Um hello people of the world out there :D, I need a little help in getting a code about rotating an actors animation
and maybe perhaps a simple code that reverses the current position in which your actor's animation is facing?
from left to right vice versa I would really appretiate your help guys
Thanx in adavance :D.
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Re: Code for rotaing an animation using coding only?

Postby akr » Thu Jul 22, 2010 1:51 pm

We have a GE prototype which does hardware accelerated rotation, scaling and hardware accelerated collision detection.

fyi.

Andreas
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: Code for rotaing an animation using coding only?

Postby poopbrigade » Thu Jul 22, 2010 11:12 pm

so there are no codes available yet in GE coding for rotation but only in Opensourced GE prototypes ? Oh well gonna do it the easy way :D thanx.
When life gives you oranges, make orange juice. When life gives you poop, make fertilizer not poop juice.

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Current project __ CorPsEdEaRtH
Estimated work done __ 12%
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Posts: 129
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