skydereign wrote:That isn't really enough information for us to help you. Disappearing can mean a couple things, you are moving the actor off screen accidentally, or the actor is being destroyed. What code do you have that could possibly do something like that?
JetpackGrizzly wrote:Well I know you have access to the .ged. It hasnt happened to you?
JetpackGrizzly wrote: I feel like the lag and the frames per second has a lot to do with it, because the frames per secod lags before this happens.
JetpackGrizzly wrote: That be happening without it being visible from the extreme lag, but the timer is what destroys the bee, not the collision itself. Does that make sense? The .5 second timer goes off and it destroys the bear, and moves the coordinates.
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