I present to you, my first character(unanimated)

How to find or create sprites, graphics, sounds and music.

Re: I present to you, my first character(unanimated)

Postby Azield » Sun Oct 24, 2010 11:07 am

hi supersonic, nice sprite :) i would like to make some hopefully helpful critical comments tho

i'm new to game editor and its community, i've only really dipped my toe in and have no idea what i'm doing but still... and as you can see from my avatar, i can hardly get critical about sprite animation and design! ;)

i love the cartoon style you're developing, looks like it could be from a cool kids tv cartoon show like asterix or something, nice. so looks like your game is going to be set in a fantasy/medieval world. it might be worth doing some research into medieval tribes/peoples like celts, picts, vikings, normans, saxons, vandals, goths, gauls, as well as classical roman/greek/spartan troop types and peoples. the main reason why i mention this is that yavin seems like a bit of a pick 'n' mix with a classical/greek/roman style helmet but then with celtic attire, kilt etc. not that there's anything wrong with this, it just seemed like a bit of a mishmash to me...

i also think his hand is far too small, especially for a cartoon character. i think it helps to make features such as hands, feet, eyes etc oversized for cartoon characters. i'd work a bit more on tweaking the whole arm and hand... i'd also make his sword bigger/rounder/more cartoony/bowie knife like, thicker in the middle.

also i think you need to make one is his legs noticeably longer than the other, because at the moment it's hard to tell which leg is nearest to the viewer, eg it's hard to tell whether the back is his right or left leg and vice versa for the front, does that make sense? i think this would also help to give the character depth and not look quite so flat...

also on another note i'm not really sure what chai is talking about re graphics gale costs/animation prices... have i missed some integral aspect of graphics gale?! i've been using the freeware version to help with my animations. admittedly my animation sequences are very simple for my 8 bit style sprites i've been working on and i haven't been using any of the bells and whistles in graphics gale, but i think there's quite a bit you can do with it. and there must be some good tutorials out there for it... i don't know anything about anything but i would've thought that getting into flash would take a lot of time and effort. i'm sure it'd be an amazing tool to help in game making process but i guess you have to ask yourself whether you need to increase the learning curve even more! i bow down to the wisdom of chai tho! :)

cool stuff tho keep it up :) so can we all expect an asterix styled ghosts'n'goblins type platformer from you soon?! :)
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Re: I present to you, my first character(unanimated)

Postby Chai » Sun Oct 24, 2010 11:30 am

Dear Azield:

Nice comment.
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Re: I present to you, my first character(unanimated)

Postby SuperSonic » Sun Oct 24, 2010 6:50 pm

Thanx, Azield

it might be worth doing some research into medieval tribes

Yeah, I've been doin a little bit of reaserch, but not much :D I was really messin around with graphicsGale, and yavin sorta took shape. He's actually based on one of my manga characters.

i also think his hand is far too small

I know :D My dimensions are poorely off, and I havn't gotten the hang of it yet.

Also
i'd also make his sword bigger/rounder/more cartoony/bowie knife like, thicker in the middle

Another problem with dimensions. Also I was sorta goin for the strait type sword.

also i think you need to make one is his legs noticeably longer than the other

No it's not dimension problems this time :lol: I'm actually wanting a flat sort of look. But I'll try making the front leg longer

Finally
so can we all expect an asterix styled ghosts'n'goblins type platformer from you soon?!

Yeah, something like that. It's deffinitely going to be a fantasy game, and there'll most likely be goblins in it. :lol:
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Re: I present to you, my first character(unanimated)

Postby SuperSonic » Sun Oct 24, 2010 6:55 pm

Oh by the way.
I still havn't gotten the hang of animating, so I will give +2 points to anyone who will help me :D
If you want more details, just ask me :D

PLLEEEESE PLEESE PLLLLEEEEEEEESSSS PLESE PLEEEEEESSSE HELP ME!

sPR sNC 8)
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Re: I present to you, my first character(unanimated)

Postby SuperSonic » Sun Oct 24, 2010 7:53 pm

OK, Updated :D

Now with bigger sword, hand, and his leg is now fixed :D

How is it now?
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Re: I present to you, my first character(unanimated)

Postby Hblade » Sun Oct 24, 2010 8:15 pm

cool O.O
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Re: I present to you, my first character(unanimated)

Postby Azield » Mon Oct 25, 2010 6:36 pm

nice one, definite improvement :)
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Re: I present to you, my first character(unanimated)

Postby SuperSonic » Tue Oct 26, 2010 9:45 pm

Sorry, I was gone for a little bit, but I'm back now :D
I finally finished animating his wait cycle(I know. It was a shamefull amount of time right :P )
here it is, tell me what you think :P
PS: I'm still giving out +2 points to anyone who'll help me :wink: :D
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Yavin(wait).png
Yaaaaaaaay, my first sprite sheet
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Re: I present to you, my first character(unanimated)

Postby tlah » Thu Nov 18, 2010 2:22 am

If essays and Science Fair didn't take up 99% of my time, I'd offer to animate it. I created this in Kolourpaint (the default paint program in KDE [that's a Linux term, for those of you who don't know]). I did this over the summer for a shooter game with a Star Wars-ish character. Kolourpaint, if anyone is interested, has the look and feel of MS Paint (from 98 - Vista, not Windows 7), but can rotate a selection by any angle, not just 45 or 180 degrees. This image took forever to do this way, however.
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MainCharacterWalk.png
Completely hand drawn!!!!!!!!!!!!!!!
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Re: I present to you, my first character(unanimated)

Postby schnellboot » Thu Nov 18, 2010 10:15 pm

What do you mean with +2 points?
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Re: I present to you, my first character(unanimated)

Postby tlah » Fri Nov 19, 2010 12:54 am

I believe he means plus 2 to the person's score, shown under the user's description on the side of the forum next to the person's post. It's not vital to anything, just the person's self-esteem, I guess... :lol:
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