I have asked this question several times and no one has been able to help me, but ill ask it again because it is quite crucial to my game and to me it seems like people have already done this before...
Okay, heres the question
How to you make something based on an hp bar, except its a text based actor and basically i want to know how to make it so that when the actor gets hit ( the player, which is different from the text ) the text goes down. (heres the trick though, the text file starts with an hp lets say 100, and every time the player gets hit the number "100" goes to "99"than "98" and so on... )
In other words, how do you script it so that it can subtract from the original text actor?
PLEASE HELP ME
IM HELPLESS
>.<