hey dellzby here with a question..
could anyone tell me the code for a slow transparancy change. its change must be 100% but it must be noticable at the same time
thx in advanced i hope to post my completed game soon...
transp+=.01;
fade=-.01;
fade*=-1;
transp+=fade;
if(transp>.99){
VisibilityState("Event Actor", DONT_DRAW_ONLY);
EventDisable("Event Actor", EVENTMOUSEBUTTONUP);
}
else if(transp<=.99){
EventEnable("Event Actor", EVENTMOUSEBUTTONUP);
VisibilityState("Event Actor", ENABLE);
}
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