How do you refocus the view actor on the player after it has go out of vision,
But still have the view actor aline on the grids?
x = round(x/32)*32;
y = round(y/32)*32;
Turon wrote:How do you move the view actor with the player even though the player is not the view actor parent actor?
x = player.x - width/2;
y = player.y - height/2;
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