Ideas for Game Editor evolution.
-
- Edit game in Game Mode
by makslane » Wed Jul 18, 2012 12:39 am
- 5 Replies
- 3090 Views
- Last post by master0500
Thu Jul 19, 2012 9:25 am
-
- Ouya: GE's big break?
by j2graves » Fri Jul 13, 2012 9:51 pm
- 3 Replies
- 2197 Views
- Last post by AliceXIII
Sat Jul 14, 2012 5:15 am
-
- Different Undo method
by Hblade » Mon May 21, 2012 6:14 pm
- 4 Replies
- 2505 Views
- Last post by Fojam
Wed Jun 13, 2012 5:41 pm
-
- mp3 support for playMusic2
by Fojam » Sun May 20, 2012 2:42 pm
- 4 Replies
- 2523 Views
- Last post by Fojam
Mon May 21, 2012 8:24 pm
-
- Script tab
by Clokio » Wed Feb 29, 2012 4:58 pm
- 3 Replies
- 2063 Views
- Last post by Fojam
Sun May 13, 2012 3:57 pm
-
- New sound engine for game editor?
by Game A Gogo » Fri May 11, 2012 3:25 pm
- 2 Replies
- 1821 Views
- Last post by Game A Gogo
Fri May 11, 2012 6:19 pm
-
- Request for music/sounds
by Goomba » Tue May 08, 2012 3:24 am
- 11 Replies
- 3386 Views
- Last post by Goomba
Tue May 08, 2012 7:28 pm
-
- Request for Video Playback
by Hblade » Fri Jun 24, 2011 5:27 pm
- 8 Replies
- 3509 Views
- Last post by Hblade
Sun May 06, 2012 7:12 pm
-
- DestroyTimer actor
by Fojam » Sat Apr 28, 2012 3:10 pm
- 5 Replies
- 2639 Views
- Last post by skydereign
Sat May 05, 2012 10:07 pm
-
- dynamic resolution
by SuperSonic » Sat Feb 25, 2012 9:52 pm
- 5 Replies
- 2301 Views
- Last post by chicoscience
Wed Mar 28, 2012 4:31 am
-
- UTF-8 support
by geaplanet » Thu Oct 22, 2009 8:27 pm
- 1 Replies
- 1669 Views
- Last post by chicoscience
Wed Mar 28, 2012 4:29 am
-
- Request for 1.5 physics
by SuperSonic » Sat Mar 10, 2012 7:51 am
- 6 Replies
- 2503 Views
- Last post by SuperSonic
Sun Mar 11, 2012 8:17 pm
-
- Geplayer to write over geplayer
by Clokio » Thu Mar 01, 2012 8:12 pm
- 1 Replies
- 1406 Views
- Last post by skydereign
Thu Mar 01, 2012 8:33 pm
-
- Quick and easy graphic import
by Lacotemale » Sun Feb 19, 2012 3:56 pm
- 1 Replies
- 1542 Views
- Last post by Clokio
Sat Feb 25, 2012 7:34 pm
-
- Additive
by REDNSX » Sat Feb 18, 2012 5:01 am
- 3 Replies
- 1882 Views
- Last post by skydereign
Sun Feb 19, 2012 1:43 am
-
- Auto List Members in script editor
by livens » Fri Feb 17, 2012 1:36 am
- 1 Replies
- 1718 Views
- Last post by SuperSonic
Fri Feb 17, 2012 4:08 pm
-
- boolean variables
by Fojam » Sat Jan 14, 2012 6:27 pm
- 1 Replies
- 1278 Views
- Last post by Troodon
Wed Feb 01, 2012 5:26 pm
-
- line number
by Fojam » Thu Jan 26, 2012 12:07 am
- 4 Replies
- 1751 Views
- Last post by skydereign
Thu Jan 26, 2012 5:50 pm
-
- A masking layer
by Novice » Mon Dec 18, 2006 8:23 pm
- 6 Replies
- 3359 Views
- Last post by 247wkman
Sat Jan 14, 2012 2:14 am
-
- Classes in GE???
by SuperSonic » Fri Dec 23, 2011 6:44 pm
- 2 Replies
- 1506 Views
- Last post by SuperSonic
Fri Dec 23, 2011 9:10 pm
-
- Multiple script windows and apply button
by SuperSonic » Wed Dec 21, 2011 8:45 pm
- 2 Replies
- 1199 Views
- Last post by SuperSonic
Wed Dec 21, 2011 9:20 pm
-
- bluetooth
by Fojam » Thu Nov 10, 2011 2:45 am
- 0 Replies
- 963 Views
- Last post by Fojam
Thu Nov 10, 2011 2:45 am
-
- expand resolution to full screen
by DollMaster » Tue Nov 08, 2011 10:39 pm
- 5 Replies
- 2084 Views
- Last post by SuperSonic
Wed Nov 09, 2011 10:02 pm
-
- Numbers or sliders?
by savvy » Thu Oct 27, 2011 10:05 am
- 2 Replies
- 1199 Views
- Last post by Game A Gogo
Thu Oct 27, 2011 11:35 am
-
- Facebook
by Clokio » Mon Jun 13, 2011 12:11 pm
- 6 Replies
- 2090 Views
- Last post by Fojam
Tue Oct 04, 2011 12:42 am
-
- Probably never happen but..
by foleyjo » Sat Oct 01, 2011 9:02 am
- 4 Replies
- 1535 Views
- Last post by makslane
Mon Oct 03, 2011 10:42 am
-
- New function: draw_array()
by Game A Gogo » Tue Sep 27, 2011 2:35 pm
- 2 Replies
- 1241 Views
- Last post by lcl
Fri Sep 30, 2011 6:11 pm
-
- C++ export
by SuperSonic » Wed Sep 21, 2011 2:52 pm
- 12 Replies
- 2678 Views
- Last post by SuperSonic
Wed Sep 28, 2011 7:32 pm
-
- games that support external files
by j2graves » Wed Sep 07, 2011 1:21 pm
- 6 Replies
- 1852 Views
- Last post by Game A Gogo
Wed Sep 21, 2011 1:16 pm
-
- sprite resizing
by Fojam » Sat Sep 17, 2011 7:37 pm
- 4 Replies
- 1821 Views
- Last post by skydereign
Sun Sep 18, 2011 3:47 am
-
- Integration of .dll files
by Rux » Wed Jan 05, 2011 1:45 am
- 6 Replies
- 2265 Views
- Last post by SuperSonic
Thu Sep 15, 2011 9:24 pm
-
- compile parts of GE?
by j2graves » Sun Sep 04, 2011 1:56 pm
- 1 Replies
- 878 Views
- Last post by akr
Sun Sep 04, 2011 3:27 pm
-
- engine and exported games more 1:1
by ikarus » Sat Aug 27, 2011 11:36 pm
- 4 Replies
- 1418 Views
- Last post by Game A Gogo
Sun Aug 28, 2011 2:50 am
-
- More scripting languages
by ikarus » Tue Aug 16, 2011 5:20 am
- 2 Replies
- 1154 Views
- Last post by schnellboot
Sat Aug 20, 2011 6:20 am
-
- More advanced scripting
by ikarus » Tue Aug 16, 2011 5:08 am
- 3 Replies
- 1208 Views
- Last post by skydereign
Tue Aug 16, 2011 7:14 am
-
- Automatic Controller Detection
by Hblade » Mon Aug 01, 2011 5:18 pm
- 1 Replies
- 883 Views
- Last post by ikarus
Tue Aug 16, 2011 4:57 am
-
- Keyboard shortcuts please
by jobro » Tue Aug 09, 2011 2:20 pm
- 1 Replies
- 893 Views
- Last post by MrJolteon
Tue Aug 09, 2011 5:56 pm
-
- Tiles suggestion
by jobro » Tue Aug 09, 2011 4:09 pm
- 1 Replies
- 857 Views
- Last post by Game A Gogo
Tue Aug 09, 2011 5:23 pm
-
- Why We Shouldn't do 3D
by Turon » Thu Sep 16, 2010 11:28 am
- 28 Replies
- 5966 Views
- Last post by Game A Gogo
Tue Aug 09, 2011 5:21 pm
-
- Eextra bit on create actor script.
by JimJamJom56 » Thu Jul 21, 2011 1:05 pm
- 1 Replies
- 888 Views
- Last post by schnellboot
Thu Jul 21, 2011 1:17 pm
-
- GE 1.6 (read why not 1.5) suggestions
by NightOfHorror » Wed Jun 22, 2011 7:06 am
- 16 Replies
- 4149 Views
- Last post by JimJamJom56
Thu Jul 21, 2011 8:07 am
-
- 8-bit GE... What if?
by Hblade » Wed Jul 06, 2011 8:33 pm
- 3 Replies
- 1310 Views
- Last post by Hblade
Tue Jul 12, 2011 3:33 am
-
- Better presentation
by Clokio » Sat Jun 25, 2011 2:44 pm
- 1 Replies
- 920 Views
- Last post by makslane
Tue Jun 28, 2011 9:37 pm
-
- Asset in a different window
by Clokio » Sat Jun 25, 2011 2:18 pm
- 7 Replies
- 1892 Views
- Last post by Clokio
Tue Jun 28, 2011 7:20 am
-
- Timer created to show in Actor control.
by Clokio » Sat Jun 25, 2011 2:21 pm
- 0 Replies
- 759 Views
- Last post by Clokio
Sat Jun 25, 2011 2:21 pm
-
- MouseOver help API (script reference)
by Clokio » Mon Jun 20, 2011 2:33 am
- 0 Replies
- 716 Views
- Last post by Clokio
Mon Jun 20, 2011 2:33 am
-
- Resize actors when resize window.
by Clokio » Sun Jun 19, 2011 4:08 am
- 0 Replies
- 745 Views
- Last post by Clokio
Sun Jun 19, 2011 4:08 am
-
- Gemei export
by flud » Fri Jun 17, 2011 7:24 pm
- 0 Replies
- 862 Views
- Last post by flud
Fri Jun 17, 2011 7:24 pm
-
- Particle and emmiter actors
by Novice » Mon Oct 23, 2006 10:21 pm
- 7 Replies
- 2736 Views
- Last post by Game A Gogo
Wed Jun 15, 2011 10:24 pm
-
- Flash
by NightOfHorror » Wed Jun 08, 2011 7:21 pm
- 5 Replies
- 1408 Views
- Last post by Clokio
Mon Jun 13, 2011 12:10 pm
Return to Board index
Who is online
Users browsing this forum: No registered users and 1 guest
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum