You must understand the Game Editor concepts, before post here.
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- Reading Serial data into GE
by vulpineblazeyt » Tue Oct 30, 2012 10:43 pm
- 0 Replies
- 830 Views
- Last post by vulpineblazeyt
Tue Oct 30, 2012 10:43 pm
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- Binary files in C?
by SuperSonic » Sat Oct 27, 2012 11:35 pm
- 2 Replies
- 1118 Views
- Last post by SuperSonic
Sun Oct 28, 2012 3:05 am
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- Zelda Health Bar
by DrakeStoel » Fri Oct 05, 2012 4:57 am
- 9 Replies
- 2629 Views
- Last post by DrakeStoel
Fri Oct 05, 2012 7:30 pm
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- FINAL FANTASY style
by sonicforvergame » Thu Sep 20, 2012 4:59 pm
- 9 Replies
- 2282 Views
- Last post by sonicforvergame
Mon Sep 24, 2012 3:38 pm
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- Define a 3D-Depth
by Hblade » Sun Jun 24, 2012 5:15 am
- 8 Replies
- 2488 Views
- Last post by Hblade
Sat Jul 21, 2012 9:23 pm
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- Mapping Engine Source
by AliceXIII » Sat Jul 14, 2012 5:34 am
- 0 Replies
- 961 Views
- Last post by AliceXIII
Sat Jul 14, 2012 5:34 am
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- Advanced Tile Editor
by Hblade » Thu Jul 12, 2012 11:58 am
- 2 Replies
- 1216 Views
- Last post by Hblade
Thu Jul 12, 2012 7:10 pm
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- Referencing actors by their variables?
by Kalladdolf » Sun Jul 08, 2012 5:14 pm
- 2 Replies
- 1014 Views
- Last post by Kalladdolf
Sun Jul 08, 2012 9:17 pm
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- World creation array (WRITE error) problems
by savvy » Sun Jun 24, 2012 1:20 pm
- 1 Replies
- 1150 Views
- Last post by savvy
Sun Jun 24, 2012 3:44 pm
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- I need help with math.. :D
by lcl » Mon Jun 04, 2012 4:01 pm
- 7 Replies
- 2072 Views
- Last post by lcl
Thu Jun 21, 2012 11:08 pm
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- Very new and rare bug o.O
by Hblade » Fri Jun 01, 2012 7:24 pm
- 2 Replies
- 1140 Views
- Last post by Hblade
Fri Jun 01, 2012 8:46 pm
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- Raycasting?
by Hblade » Fri Jun 01, 2012 12:36 am
- 2 Replies
- 1219 Views
- Last post by Hblade
Fri Jun 01, 2012 3:12 pm
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- Formatted string problem
by SuperSonic » Mon May 28, 2012 7:12 pm
- 7 Replies
- 1826 Views
- Last post by SuperSonic
Tue May 29, 2012 3:59 am
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- Give yourself arrays
by Fuzzy » Mon Sep 26, 2011 10:33 am
- 23 Replies
- 5909 Views
- Last post by Hblade
Sun May 27, 2012 9:12 pm
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- Healthbar won't decrease
by raminkhan » Mon Apr 30, 2012 6:52 am
- 3 Replies
- 1324 Views
- Last post by savvy
Wed May 23, 2012 11:08 am
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- Any tricks with activation regions?
by ikarus » Sun Aug 28, 2011 1:13 am
- 4 Replies
- 2518 Views
- Last post by Hblade
Tue May 08, 2012 4:28 pm
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- A button problem
by raminkhan » Wed May 02, 2012 5:32 am
- 4 Replies
- 1470 Views
- Last post by Hblade
Thu May 03, 2012 2:57 am
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- How much of C is there?
by digiot » Fri Apr 27, 2012 12:38 pm
- 8 Replies
- 2353 Views
- Last post by digiot
Sat Apr 28, 2012 6:51 pm
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- Nifty way to list files of a folder into a text file
by lcl » Sun Feb 19, 2012 1:45 pm
- 4 Replies
- 1601 Views
- Last post by SuperSonic
Wed Feb 29, 2012 12:39 am
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- Game Center and App Purchase in iPhone Games
by Guguti » Tue Feb 28, 2012 5:17 pm
- 2 Replies
- 1063 Views
- Last post by SuperSonic
Wed Feb 29, 2012 12:37 am
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- Help with Hp or Health and Export games
by FlareTheDragon » Sat Jan 21, 2012 2:56 am
- 5 Replies
- 2087 Views
- Last post by Fojam
Sat Jan 21, 2012 10:33 pm
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- Working on something (canceled at the moment)
by Hblade » Fri Jan 06, 2012 9:32 pm
- 2 Replies
- 1180 Views
- Last post by Hblade
Fri Jan 06, 2012 9:48 pm
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- php url encryption-ish
by Fojam » Thu Nov 03, 2011 12:59 am
- 2 Replies
- 1111 Views
- Last post by jimmynewguy
Sat Nov 05, 2011 2:17 pm
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- Game Optimization Tips
by marathon332 » Sun Aug 06, 2006 2:29 pm
- 50 Replies
- 17588 Views
- Last post by skydereign
Fri Oct 14, 2011 12:43 am
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- 4 MILLION TILES!! 122 Actors, Fullscreen map. No Lag.
by EvanBlack » Sun Oct 09, 2011 7:49 am
- 5 Replies
- 1968 Views
- Last post by EvanBlack
Thu Oct 13, 2011 6:18 pm
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- typedef struct doesn't work?
by EvanBlack » Wed Oct 12, 2011 9:16 pm
- 2 Replies
- 1098 Views
- Last post by EvanBlack
Wed Oct 12, 2011 9:20 pm
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- How do I close the game properly? Freeing Allocated Memory
by EvanBlack » Mon Oct 10, 2011 10:47 pm
- 1 Replies
- 904 Views
- Last post by skydereign
Tue Oct 11, 2011 1:11 am
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- Optimal damage algorythm
by Leif » Sat Oct 08, 2011 8:38 pm
- 4 Replies
- 1565 Views
- Last post by Leif
Mon Oct 10, 2011 6:24 am
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- Game Editor Benchmarking! :D
by Hblade » Mon Dec 27, 2010 2:28 pm
- 16 Replies
- 4542 Views
- Last post by EvanBlack
Sun Oct 09, 2011 7:28 am
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- dynamic array lighting system (ver 0.4)
by savvy » Sun Sep 11, 2011 11:18 am
- 7 Replies
- 2996 Views
- Last post by Jagmaster
Fri Oct 07, 2011 1:41 pm
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- Actor Pointer Discussion
by EvanBlack » Fri Oct 07, 2011 2:01 am
- 1 Replies
- 1029 Views
- Last post by skydereign
Fri Oct 07, 2011 5:43 am
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- Encryption in ge
by ikarus » Sun Oct 02, 2011 5:52 am
- 2 Replies
- 965 Views
- Last post by ikarus
Sun Oct 02, 2011 4:56 pm
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- Which do I use? if or switch?
by Hblade » Fri Sep 09, 2011 8:10 pm
- 10 Replies
- 2306 Views
- Last post by Fuzzy
Mon Sep 26, 2011 8:48 am
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- loading system issues
by savvy » Sun Sep 18, 2011 11:05 am
- 6 Replies
- 1567 Views
- Last post by savvy
Fri Sep 23, 2011 2:40 pm
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- Time from computer
by JimJamJom56 » Wed Sep 14, 2011 7:57 pm
- 2 Replies
- 1007 Views
- Last post by foleyjo
Tue Sep 20, 2011 1:50 pm
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- NO Animation Loop
by raminkhan » Sat Sep 17, 2011 7:40 am
- 1 Replies
- 816 Views
- Last post by lcl
Sat Sep 17, 2011 7:51 am
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- Interesting Particle Effect, could anybody make this?
by Zehper48 » Wed Sep 07, 2011 6:02 am
- 4 Replies
- 1382 Views
- Last post by jimmynewguy
Sat Sep 10, 2011 3:07 pm
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- Score multiplier example
by ikarus » Fri Sep 09, 2011 5:15 am
- 1 Replies
- 917 Views
- Last post by skydereign
Fri Sep 09, 2011 8:09 am
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- Quick question about using LoadGame
by ikarus » Fri Sep 02, 2011 2:58 am
- 1 Replies
- 872 Views
- Last post by ikarus
Fri Sep 02, 2011 3:50 am
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- Dropbox multiplayer
by ikarus » Thu Sep 01, 2011 4:46 am
- 4 Replies
- 2142 Views
- Last post by ikarus
Thu Sep 01, 2011 1:09 pm
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- Alternative to CollisionFree - Collision Free From Actor!
by lcl » Fri Mar 04, 2011 7:35 pm
- 20 Replies
- 17459 Views
- Last post by Game A Gogo
Thu Sep 01, 2011 1:40 am
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- Get animation name of collided actor?
by ikarus » Fri Aug 26, 2011 10:59 pm
- 8 Replies
- 2132 Views
- Last post by Jagmaster
Sat Aug 27, 2011 12:10 am
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- Health Variable Not Changing
by code4242 » Thu Aug 25, 2011 2:42 am
- 7 Replies
- 1687 Views
- Last post by code4242
Thu Aug 25, 2011 10:23 pm
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- Mouse drag only on x Axis
by raminjoon » Sat Aug 20, 2011 5:30 am
- 4 Replies
- 1572 Views
- Last post by schnellboot
Thu Aug 25, 2011 8:39 am
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- Trouble with timers
by Athistaur » Wed Aug 24, 2011 10:03 am
- 3 Replies
- 1038 Views
- Last post by ikarus
Thu Aug 25, 2011 6:10 am
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- View delay
by ikarus » Fri Aug 19, 2011 6:10 pm
- 16 Replies
- 3283 Views
- Last post by Game A Gogo
Wed Aug 24, 2011 6:11 pm
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- Getting the last clone?
by ikarus » Fri Aug 19, 2011 9:10 am
- 4 Replies
- 1463 Views
- Last post by ikarus
Wed Aug 24, 2011 7:13 am
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- Collision detection perfection
by ikarus » Sat Aug 13, 2011 7:30 pm
- 10 Replies
- 2419 Views
- Last post by ikarus
Mon Aug 22, 2011 4:42 am
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- Make a pause in the program
by cedrique » Sat May 07, 2011 9:55 am
- 19 Replies
- 5653 Views
- Last post by skydereign
Tue Aug 16, 2011 5:53 am
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- Opening and cut scene cinematics
by Rioden » Thu Dec 23, 2010 11:05 am
- 3 Replies
- 1197 Views
- Last post by ikarus
Tue Aug 16, 2011 3:45 am
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