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       Step 
        by Step Tutorials To Help you get started.
      Creating 
        your first Normal Actor: 
      A 
        Normal Actor that can display animations (image files that are associated 
        with the Actor). This Actor can be used to create the widest variety of 
        behaviors in a program. 
      Launch 
        Game 
        Editor by Choosing Start >Programs > Game Editor 
       
        
          - Left 
            mouse click (Select) the Add Actor button located on the 
            Main 
            Editor Menu Bar.
 
          - The 
            Add  Actor panel will appear.
 
          - Type 
            a name for your actor in the Name field.
 
          -  
            There are four types of actors that can be selected from the Actor 
            Type drop down box (Normal, Canvas,Wire Framed Region,Filled 
            Region. For now, leave the setting at Normal, and select 
            Add.
 
          - You 
            will see a Game Editor Smiley icon centered on your game 
            screen. The Smiley icon represents 
            a Normal Actor without any assigned graphics (Animations).
 
            That is all there is to it. You've just created your first Game Editor 
            Actor. 
          - Now, 
            save your Actor by Selecting File>Save. The Save Game 
            panel will open up. Name your game "Hello World". You 
            can also select a location for your game files by using the Select 
            file button that is located in the Save Game panel. 
            Now left click Save and the panel will close.
 
          - To 
            run run your game, Select Game Mode from the Main 
            Editor Menu Bar. You will see your actor displayed on the screen. 
            While in Game Mode you are actually running your program. 
 
             
            Well , your program isn't too exciting yet, but wait there is more 
            to come. Hit the <ESC> key to exit the Game Mode.  
             
            For more tutorials on this topic see Help>Getting Started>Adding 
            Actors on the Game Editor Help Menu. 
         
       
      Creating a 
        "Hello World" Program: 
       
        Our 
          little Smiley guy is great, but what if you would like to create an 
          Actor with a different personality? The next tutorial will show you 
          how to create a traditional "Hello World" Program.  
       
      If 
        you haven't done so already, launch Game Editor and load the previously 
        saved "Hello World" program (Main 
        Menu>File>Load). 
       
         
          
            - Right 
              click with your mouse on the Smiley Actor icon. A selector pop-up 
              will appear. Left click on the Actor Control item. The 
              Actor Control window will open. For now, we are interested 
              in the Text button located in the upper right of the Actor 
              Control window. Select  the Text button.
 
            - The 
              Set Text window will appear.
 
            - Type 
              "Hello World" (no quotes needed) in the gray text input 
              box area.
 
            - Select 
              the New Font button. Another window will appear. Select 
              File and choose a font. You can also change your font's 
              size (default is 32), color,style, and Alias/Anti-Alias. When you 
              are done, select OK to close the New True Type Font window. 
              Select OK again to close the Set Text window. The Smiley 
              icon has now been replaced with "Hello World" text!
 
            - Save 
              your program.
 
            - Select 
              Game Mode to see your program run.
 
           
         
       
      Adding 
        Animations (pictures and graphics) to a Normal Actor: 
      
        - Create 
          a Normal Actor (See Creating Your first Actor above).
 
        - Now, 
          let's replace the Smiley icon with a different graphic. Find a picture 
          graphic or animation that you would like to use for your newly created 
          Actor.
 
        - Right 
          click on the Actor and select the Actor Control. 
 
        - In 
          the Actor Control Panel, select Add Animation.  The Add 
          Animation Panel will appear. Give your Animation a name like "MyGraphic".
 
        - Select 
          the File drop down box and navigate to your graphic file. Select the 
          file and click OK. Your graphic should now be displayed on the Main 
          Editor stage. It has replaced the Smiley icon!
 
        - 
          
Select 
            Game Mode to see your program run. Now 
            your own Animation file should be displayed. 
         
       
       
        Becoming Picasso: Creating 
        a Canvas Actor 
      Draw 
        on the Canvas Actor using the Drawing Functions.This Actor allows for 
        the drawing of lines, circles, etc. 
      Launch 
        Game 
        Editor by Choosing Start >Programs > Game Editor 
       
        
          - Left 
            mouse click (Select) the Add Actor button located on the 
            Main Menu.
 
          - The 
            Add  Actor panel will appear.
 
          - Type 
            a name for your actor in the Name field.
 
          -  
            There are four types of actors that can be selected from the Actor 
            Type drop down box. Select Canvas Actor from the 
            drop down box.
 
          - You 
            will see a Game Editor cyan rectangle centered on your game 
            screen. This cyan rectangle always 
            represents the Canvas Actor.
 
            That is all there is to it. You've just created your first Canvas 
            Actor. 
          - Now, 
            save your Actor by Selecting File>Save. The Save Game 
            panel will open up. Name your game "Picasso". You can 
            also select a location for your game files by using the Select 
            file button that is located in the Save Game panel. 
            Now left click Save and the panel will close. You will see the name 
            of your file reflected on the Main Menu Title Bar.
 
          -  
            
Ok. 
              Let's add a line drawing to our canvas. In this tutorial, you are 
              going to create a script that will tell Game Editor how to draw 
              a line. This will be done within the Script Editor. Don't worry 
              too much about understanding everything just yet.This tutorial is 
              primarily to introduce your to the Script Editor Environment. 
           
          - Right 
            click on the Canvas Actor. Select Actor Control from the popup box. 
            The Actor Control should now be visible.
 
          - We 
            are going to create a script so select Events> CreateActor >Add 
            Action>Script Editor.
 
          - The 
            Script Editor window will open. Enter the following script exactly 
            as it appears in the window:
 
          -  setpen(0, 255, 0, 0,0, 3);
 
            lineto(50, 
            50); 
          - Select 
            OK>Immediate Action
 
          - The 
            above script sets pen color to green, no transparency, pensize 3 and 
            draws a diagonal green line on the canvas.
 
          - To 
            run run your game, Select Game Mode from the Main Menu. You 
            will see your line displayed on the screen. While in Game Mode you 
            are actually running your program. Hit the <ESC> key to exit 
            the Game Mode. Try changing the pen colors and the line coordinates. 
            For more information on this topic see the animated tutorials on Game 
            Editor's Help Menu. Help>Scripting>Drawing Functions and Help>Scripting>Drawing 
            Rectangles.
 
         
       
      
          
       
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