Variable values in game mode

Ideas for Game Editor evolution.

Variable values in game mode

Postby Troodon » Thu Jan 01, 2009 12:15 am

It would be nice if there was a system which shows global and actor variable values in game mode. For example when F1 is down or something. I'm sure many game makers have done temporary text actors for testing complex systems...
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Re: Variable values in game mode

Postby Freddy » Thu Jan 01, 2009 3:13 pm

Yeah, I've done that before. Come to think of it, it would be a nice feature...

Btw, you're tekdino, right?
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Re: Variable values in game mode

Postby Troodon » Thu Jan 01, 2009 3:39 pm

Yeah, but I don't want to be mixed with the rapper Tekdino. :wink:

Anyway, wikipedia says Troodon is the most intelligent dinosaur. :lol:
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Re: Variable values in game mode

Postby Freddy » Thu Jan 01, 2009 5:11 pm

Lol :)
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Re: Variable values in game mode

Postby Kalladdolf » Thu Jan 08, 2009 10:43 am

Rappers are not intelligent? O_O
loljk, anyway, I also use text actors for debugging purposes, clone them and let them show different variables according to their clone index, that way I save quite some time.
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Re: Variable values in game mode

Postby Troodon » Thu Jan 08, 2009 11:42 am

==Kalladdolf== wrote:Rappers are not intelligent? O_O


You misunderstood me terribly.
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Re: Variable values in game mode

Postby Kalladdolf » Thu Jan 08, 2009 2:17 pm

on purpose, you might say.
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