Pixelcraft(Last update:2012. Dec. 17.)

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Re: Pixelcraft(A Minecraft like sandbox game)

Postby Pengaboy » Sat Jun 09, 2012 4:06 pm

ofcourse for free
it would be stupid if i asked money for them :D
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby tzoli » Sat Jun 09, 2012 4:20 pm

:D Then make it please.I will post the link here as an optional graphic pack or maybe I release the continuous versions with it.
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby Pengaboy » Sat Jun 09, 2012 5:11 pm

pack1 is done, just download the rar file and extract
:D
pack2 coming soon :D
New-blocks.rar
(8.23 KiB) Downloaded 392 times
If everything is possible, then its possible that something is impossible!
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby tzoli » Sat Jun 09, 2012 5:16 pm

Looks cool. I will replace the original ones when I get my new computer. :)
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby tzoli » Thu Jun 21, 2012 9:35 am

Because my new and the old computer hasn't the same kind of wires I can't and will not upload the updated version what I said before.The new plans for the next version:
:!: Completed:
-Better graphics(Pengaboy 's tiles and some of mine too)
-Fire half-block(It hurts)
-Mediblock(Heals you)
-Trapblock(Zombies can't avoid it)
-4 New ores:Sapphire,Ruby,Copper,Emerald(Thanks for Pengaboy)
-'Cobblestone' is no more
-Items and inventory system
-New weapon system
-Background music(from:http://www.nosoapradio.us/)
-Better AI
Zombies now can jump over holes(one block) and somtimes over two blocks too.
Now they can move faster when they jumping and this is dangerous at "outside"(when there is a big room)
-Crafting System
-Weapons and Tools(including:Wooden/Iron/Diamond pickaxes and Iron sword)
-New "battle system":Now you have to click on the enemy to hit them.
-Blocks are hardly breakable in survival mode(especially ores without pickaxes)
:!:In progress:
(Nothing)
:!: Relase Day: 2012.Jun.25(GMT+2)
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby NightOfHorror » Mon Jun 25, 2012 12:07 am

Oh gosh, please finish this. I just am begging for you to finish such an awesome type of game. :D
viewtopic.php?f=2&t=12136
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Re: Pixelcraft(A Minecraft like sandbox game)

Postby tzoli » Tue Jun 26, 2012 5:01 am

New version released.The description is in the first post with the download link.(Exe format)
Broken link changed.
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Thu Jul 05, 2012 6:42 am

I have released the new Pixelcraft version. It contains some creepy things. :)
:arrow: Main features:
-An option to generate better maps
-Limited visibility(You can't see monsters which is not in front of you(ex:behind you or above you )
-Burning Wooden objects(Next to the lava)
-Anti-Lava and Fire suit(Lava and fire has no effect on you)
-Wooden Sword
-Random Zone(If you are leaving the map you enter in the Random Area but it's only safe with an anti-lava suit.The random zone never saves itself.When you enter there the whole room is randomized(again) but the base world saves itself when you leave it..
These are the main features exept one.That one is a secret feature which will cause some creepy seconds.
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Mon Oct 01, 2012 8:29 pm

I've just realized that Pixelcraft is on Ge-Next(Like every other game :lol: ) so I think I will update it more time.
Maybe making weekly snapshoot would make me update it more but it would be a full copy of minecarft so I'm thinking of a better idea.

Technical informations of Pixelcraft 1.4(Not copy of Minecraft 1.4):
I thought of a really big change for 1.4 and that's why I will make a few pre release
Flags:
{E} -Smaller changes(Implemented in the first pre releases)
{M} -Medium changes(Implemented between {E} and {H})
{H} -Might take a few pre releases to implement it in the game)
{I} -Not sure if it will be implemented.

-Better code optimization ->Faster game {H}
-Better World generation(Trees,Caves) {H}
-Monsters wont attack you if you are in creative {E}
-Replacing the Random Zone with bigger maps(Maps built of More Zones) {H}
-More items {E}
-Chance to respawn(You can set it in the settings) {E}
-Swimming {M}
-Flying in creative {M}

And there will be much more. If you have an idea please tell me.
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Re: Pixelcraft(Last update:2012. Oct. 24.)

Postby tzoli » Wed Oct 24, 2012 2:39 pm

Hi :D
I release the forst Prerelease of Pixelcraft 1.4
Download Link(GED format):
https://dl.dropbox.com/u/87739508/pixelcraft1.4PRE1.rar

1.4 Prerelease 1-Changelog:
-4 New block(For Decoration):Cobblestone,Stone Bricks,Torch,Sapphire Torch.(All of them is craftable)
-1 New weapon:Spear(Craftable)(Throwing with Right Shift).
-Monsters no longer attack you in creative.
-New Item and Block id system(Better code optimization => It's easier to put new items to the game).
-Better World Generation:
:Grass on the highest level of dirt(if it's above of the 10th Level)
:More liquids are generating if the Generate Liquids is on.
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Fri Oct 26, 2012 5:56 pm

Any opinions?
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Sat Oct 27, 2012 8:05 am

The next pre release will contain a new optional texture pack( Thanks MrJolteon for the textures)
Default texture pack:
Image
MrJolteon Texture Pack:
Image
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Sun Dec 16, 2012 8:08 am

Hi guys. :D About the next pre-release:
-More optimized code(Thanks to ideas from skydereign)
-Multiworld(Infinite world to left and right)
-Some kind of light system(May crash the game in the top left corner)
-Trees are generating in worlds. (I had some weird bugs with this one, but it's good now)
-1 more optional texture pack(by: MrJolteon)
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby lcl » Sun Dec 16, 2012 9:56 am

This seems nice and I'm waiting for the update!
I'd like to try this game and I downloaded your demo but I can't get the character to mine/dig. D:
What am I doing wrong?
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Re: Pixelcraft(Last update:2012. Jul. 5.)

Postby tzoli » Sun Dec 16, 2012 3:45 pm

I'm glad you like it. :D
1)Is the game configured(does the configuration file exist)?
2)If it is be sure that you are in creative or you hit the block enough times(the debug number at the top left corner should tell you the blocks life).
I will release the update soon. I just got some problems with the world generator(again)...
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