iPhone - iPad and Mac OS X Beta announcement

iPhone/iPod/iPad specific questions and discussion

Re: iPhone - iPad and Mac OS X Beta announcement

Postby Superbeni » Wed Jun 16, 2010 5:48 pm

When will this go live?
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby CybrKidX » Wed Jun 16, 2010 5:56 pm

I wish Apple would allow you to develope apps easier on Windows/Linux :?

A bit off-topic, but does anyone know if any of the newer mac systems will work with an AMD processor on a VMware machine? I really want to test out my games, but Mac hardware is just too expensive... :(
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby akr » Thu Jun 17, 2010 6:42 am

Superbeni wrote:When will this go live?

Expected within the next 2 weeks.

Andreas
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby CybrKidX » Thu Jun 17, 2010 2:18 pm

akr wrote:
Superbeni wrote:When will this go live?

Expected within the next 2 weeks.

Andreas


Wow, that's fast :shock:
Great to hear, I'm having so much fun with it :D
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby Superbeni » Fri Jun 18, 2010 2:30 pm

Yeah! :D
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby akr » Mon Jun 21, 2010 5:50 am

uan wrote:iPad support! Thank you Andreas & Maks

EDIT: A number of interesting changes named "Rotation added" just went up in the GE CVS, hmmm, sounds interesting.
EDIT2: Ouch, looks like all the "rotation" commits to CVS were just un-committed, wonder what happened,


Dont worry. The next release will contain scale and rotation opengl powered. I changed a approach because Maks didnt
agree to my old approach. It was about having a variable or funtion for both. Function is faster because it doesnt need
to be parsed always.

andreas
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby uan » Mon Jun 21, 2010 10:22 am

akr wrote:Dont worry. The next release will contain scale and rotation opengl powered. I changed a approach because Maks didnt
agree to my old approach. It was about having a variable or funtion for both. Function is faster because it doesnt need
to be parsed always.

andreas


This is VERY VERY good news to hear... I hope the other GE users know what was just stated there... rotation and scaling of actors/sprites in GE!!!! (and not the kind that requires draw to canvas and such AFAIK)
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby harrio » Mon Jun 21, 2010 6:24 pm

sounds juicy,

will the collision area of actors/sprites also scale appropriately? that would be awesome.
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby akr » Mon Jun 21, 2010 6:37 pm

Yes. This is the goal. Just to be clear. The next upcoming release is the Apple support (1.4). For rotation and scaling we talk about the release after 1.4.
Co-Developer of GE engine

If u are interrested in new features of apple or android ge engines check the engine support website game-editor.net regulary.
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby DST » Tue Jun 22, 2010 2:22 am

There is a problem with the iphone picture on the main game editor page. It has blocky cutlines on the upper borders, which makes it look less professional.

iphonep.png
iphonep.png (12.43 KiB) Viewed 3239 times


As this page is the first introduction for game editor to many newcomers, i think it's important that it looks tight, and high quality.
So i fixed it, in two ways: glow and shadow.
fixes.png
fixes.png (13.92 KiB) Viewed 3239 times


IphoneoFix.png


IphoneiFix.png


Will someone please replace the graphic with one of these? thanks!
It's easier to be clever than it is to be kind.
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http://www.dstgames.com
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby makslane » Tue Jun 22, 2010 3:21 pm

Thanks, DST
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby krenisis » Tue Jun 22, 2010 10:25 pm

Ok iam happy we will get to make iphone games but iam growing a little impatient with knowing what the price will be. Can we please get an estimated price or range please. Honestly I brought the game editor for $100 so I figured updates will be free but Iam informed that its not the case. So can I please have a price range thank you.
Tutorial Database for all beginners click this link
viewtopic.php?f=4&t=8680
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby Savant » Thu Jun 24, 2010 2:26 pm

Hi, hopefully I'm posting this in the right place. I just got access to the beta, but I'm trying to run the Windows/OpenGL gameeditor.exe. Unfortunately, it immediately crashes when I launch the downloaded executable. Am I doing something wrong?

Thanks!
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby makslane » Fri Jun 25, 2010 1:23 am

Try use this executable (in the same folder where Game Editor is installed):
http://sourceforge.net/apps/trac/game-e ... Editor.exe
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: iPhone - iPad and Mac OS X Beta announcement

Postby jimmynewguy » Sun Jun 27, 2010 8:55 pm

This is getting rather confusing, in order to get the geplayer on your ipod/phone you have to have xcode, which can only run on macs. Right? or am i not getting something here....

My ipod is jailbroken so i can SSH into it and i installed the app that way like this:

i opened my ipod with SSH and put the geplayer.app under applications and it shows up on my ipod as an app, but when i try to run it it just closes before showing anything, any ideas?

EIDT: Camper says i need to certificate it...how do i do that?
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
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