Gelman! (Demo 2!) - Source codes released!

Post here your demos and examples with the source files.
Forum rules
Always post the games with a screenshot.
The file must have the ged and data files (complete game source)
Use the forum attachment to post the files.
It is always better to use the first post to put the game files

Re: Gelman! (Demo 2!) - Source codes released!

Postby Bee-Ant » Wed Jul 01, 2009 4:11 pm

Heheheh, enough so far.
Thanks :D
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby Hblade » Tue Mar 02, 2010 8:23 pm

dude this game is awesome :D
Subscribe to my YouTube? - Yes| No
User avatar
Hblade
 
Posts: 4455
Joined: Fri Dec 08, 2006 11:14 pm
Score: 181 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby SquirmMaster » Sun Aug 15, 2010 8:54 pm

It's a shame your not working on this anymore :( , but I guess I can see why if the way you made it gave you trouble
SquirmMaster
 
Posts: 59
Joined: Sun Aug 15, 2010 8:25 pm
Score: 2 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby savvy » Mon Aug 16, 2010 10:16 am

this is amazing, but here are a couple of glitches ive found...
1. hold the shoot and charge till its charged, then walk into a talk area (it shoots and the bullet stands still)
2. the hole in the ground, do a normal jump up the chute. (it goes mental)
3.that hole is hard to get out of.
4. where do i go after talking to pyro?
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby jimmynewguy » Mon Aug 16, 2010 9:03 pm

1-3. Pyro would probably appreciate you fining glitches but since he is not developing this game anymore they aren't needed (unless or course you will continue it yourself) :)
4. After talking to pyro the demo is over. Sadly, this is not a full game :(
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
User avatar
jimmynewguy
 
Posts: 1137
Joined: Sat Mar 31, 2007 6:27 pm
Score: 89 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby SquirmMaster » Tue Aug 17, 2010 9:08 am

Is anyone gonna make this game. I hope someone is. This game rocks.
SquirmMaster
 
Posts: 59
Joined: Sun Aug 15, 2010 8:25 pm
Score: 2 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby Game A Gogo » Tue Aug 17, 2010 1:59 pm

when someone stops working on something, chances are rare to impossible that someone else will take over and finish it up.

If you want it finished, help yourself
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby PieOnGravyEquilDeath » Sat Aug 21, 2010 1:00 pm

I couldn't, I'm just a newbie and I am not ready to make a game that has one big world. :( :( I think that is how Gelman should be made. It would be a first too.
Pie on gravy is a terrible thing. It's like the flood of 1999. On the other hand though the pebble is a terrific thing only defending itself from anything that tries to harm it. Pie on gravy is my worst enemy.
PieOnGravyEquilDeath
 
Posts: 27
Joined: Sat Aug 21, 2010 3:07 am
Score: 2 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby pyrometal » Sun Aug 22, 2010 4:23 am

Maybe someday I will revisit the project :)
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).
User avatar
pyrometal
 
Posts: 706
Joined: Wed Nov 28, 2007 4:07 am
Location: Kingston, ON, Canada
Score: 86 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby Bee-Ant » Sun Aug 22, 2010 5:58 am

pyrometal wrote:Maybe someday I will revisit the project :)

I can't trust you :P
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby PieOnGravyEquilDeath » Sun Aug 22, 2010 6:31 am

You know I just thought of something. I think you should get a team of elites and non-elites and help create this game. Like example, Bee-ant DST and maybe you pyrometal could work on sections. Like I like the idea of a town in their. It would be a big first. I never seen a game that is one big world with a shop. Hey Bee-ant, what about that shading problem and that idea for a gelman. Those are just some of the game developers too.
Pie on gravy is a terrible thing. It's like the flood of 1999. On the other hand though the pebble is a terrific thing only defending itself from anything that tries to harm it. Pie on gravy is my worst enemy.
PieOnGravyEquilDeath
 
Posts: 27
Joined: Sat Aug 21, 2010 3:07 am
Score: 2 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby Bee-Ant » Sun Aug 22, 2010 5:22 pm

PieOnGravyEquilDeath wrote:Bee-ant and DST

We have tried to make games together so many times...but always failed...
We both have different style afterall, can't work together.
Samething with Pyro and any other member.
DST is focused on shooter games, while me platformer or RPG.
Pyro focused on puzzle platformer. Me and Pyro a little relative, unfortunately he's not making game anymore...
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby savvy » Mon Aug 23, 2010 1:45 pm

i will continue it :P my honour
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby savvy » Mon Aug 23, 2010 2:02 pm

savvy wrote:i will continue it :P my honour

well, i will try...im always learning ^.^
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: Gelman! (Demo 2!) - Source codes released!

Postby pyrometal » Tue Aug 24, 2010 5:40 pm

Bee-Ant wrote:unfortunately he's not making game anymore...

I will start again in about 1 year from now. I'm just far too busy with university and military activities at the moment. I wish it could be otherwise. Sorry to everyone... :(
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).
User avatar
pyrometal
 
Posts: 706
Joined: Wed Nov 28, 2007 4:07 am
Location: Kingston, ON, Canada
Score: 86 Give a positive score

PreviousNext

Return to Game Demos

Who is online

Users browsing this forum: No registered users and 1 guest