From Game Editor
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- 21:55, 30 July 2009 (hist) (diff) Creating Games with Game Editor
- 21:54, 30 July 2009 (hist) (diff) N Creating Games with Game Editor (Created page with '= <big>Creating Games with Game Editor</big> = == Credits == <br> Original book layout and design by Kelly Wilson. <br> == Book Layout == *'''Chapter 1:''' Discusses th…')
- 21:40, 30 July 2009 (hist) (diff) Help (→Game Editor Book)
- 21:37, 30 July 2009 (hist) (diff) Help
- 10:06, 28 July 2009 (hist) (diff) Frequently Asked Questions
- 09:05, 28 July 2009 (hist) (diff) Frequently Asked Questions
- 04:34, 27 July 2009 (hist) (diff) Frequently Asked Questions
- 04:32, 27 July 2009 (hist) (diff) N HP Bar (Created page with 'The most important part of an HP bar is the bar itself. It is possible to do this several ways, the most common two are through animations and the other through canvas…') (top)
- 01:48, 27 July 2009 (hist) (diff) N File:HP Bar.png (top)
- 01:10, 27 July 2009 (hist) (diff) HP (top)
- 00:38, 27 July 2009 (hist) (diff) Creating variables (→Variables)
- 00:32, 27 July 2009 (hist) (diff) N HP (Created page with 'Health points or some equivalent are used in almost every game. In gameEditor, HP is very easy to set up. In a lot of games, HP is used and shown in a bar. Other games have just …')
- 00:14, 27 July 2009 (hist) (diff) Frequently Asked Questions
- 00:13, 27 July 2009 (hist) (diff) N Frequently Asked Questions (Created page with 'Many of the new questions on the forum have already been answered, but sometimes the answers may be hard to find. This page is a growing resource answering many of those question…')
- 00:11, 27 July 2009 (hist) (diff) Help (→Getting started)
- 00:10, 27 July 2009 (hist) (diff) Help (→Getting started)
- 09:22, 26 July 2009 (hist) (diff) Multiple Levels
- 09:25, 20 July 2009 (hist) (diff) N File:Key Up.png (top)
- 09:22, 20 July 2009 (hist) (diff) N Collision Finish (Created page with 'Collision Finish is an event triggered by the event actor and a designated actor are no longer in collision. This is not to say when the collision ceases. Both actors involved in…') (top)
- 09:17, 20 July 2009 (hist) (diff) N File:Collision Finish.png (top)
- 01:34, 17 July 2009 (hist) (diff) Creating and understanding actors
- 12:03, 16 July 2009 (hist) (diff) Help (→Getting advanced)
- 10:48, 16 July 2009 (hist) (diff) Help (→Getting started)
- 10:46, 16 July 2009 (hist) (diff) Main Menu (→Load Game)
- 10:45, 16 July 2009 (hist) (diff) Main Menu (→Load Game)
- 10:44, 16 July 2009 (hist) (diff) N Main Menu (New page: MainMenu/Toolbar ==File== ===New Game=== * Clear current Game Clicking New Game will clear all actors and scripts. The majority of the game's Config settings will ...)
- 09:33, 16 July 2009 (hist) (diff) N File:LoadGame.png (top)
- 09:08, 16 July 2009 (hist) (diff) N File:MainMenu.png (top)
- 09:06, 16 July 2009 (hist) (diff) Help (→Getting started)
- 04:13, 16 July 2009 (hist) (diff) Help (→The broader view)
- 04:13, 16 July 2009 (hist) (diff) Help
- 04:13, 16 July 2009 (hist) (diff) Help
- 04:12, 16 July 2009 (hist) (diff) N Tips (New page: *Do the tutorials in the editor, a lot can be learned from them. *Start small. Way smaller than you think. Then add to the stuff that works. *Sometimes you'll have a game idea and find ...)
- 04:12, 16 July 2009 (hist) (diff) Help
- 04:10, 16 July 2009 (hist) (diff) N FuncTemplate (New page: Example coding of page: <nowiki>{{Function |FunctionSyntax=double max(double number1, double number2) |SyntaxDescription=Returns largest number of the two supplied. number can be actu...) (top)
- 04:10, 16 July 2009 (hist) (diff) Help
- 04:09, 16 July 2009 (hist) (diff) N UserInfo (New page: {{User |Avatar=Avatar_asmodeus.png |Username=asmodeus |Location=Germany |Occupation=''no information'' |Interests=''no information'' }} When you are making your user information, you can u...)
- 04:09, 16 July 2009 (hist) (diff) Help
- 09:06, 14 July 2009 (hist) (diff) User:Skydereign (Removing all content from page) (top)
- 09:05, 14 July 2009 (hist) (diff) N User:Skydereign (New page: As of now, unofficial wiki maintainer)
- 11:20, 11 July 2009 (hist) (diff) N Key Down (New page: Key Down is a very helpful event, that is used in almost all games. As it sounds, this event triggers upon the pressing of a key designated in the Key Down settings. [[Image:Key_Down_Even...) (top)
- 22:32, 10 July 2009 (hist) (diff) N File:Key Down Event.png (top)
- 12:14, 10 July 2009 (hist) (diff) Mouse Enter (top)
- 12:12, 10 July 2009 (hist) (diff) Mouse Enter
- 12:12, 10 July 2009 (hist) (diff) N Mouse Enter (New page: This event is triggered when the mouse moves over an actor, so if the actor is covered by another, due to zdepth, then the event won't trigger. This event trigger is usually not used, unle...)
- 12:03, 10 July 2009 (hist) (diff) Destroy Actor (top)
- 12:03, 10 July 2009 (hist) (diff) Destroy Actor
- 12:02, 10 July 2009 (hist) (diff) N Destroy Actor (New page: Destroy Actor is both an event and a function, but the function is DestroyActor. This event triggers when the actor is destroyed. This is clone specific, meaning clones will not be t...)
- 07:27, 10 July 2009 (hist) (diff) Collision (top)
- 07:20, 10 July 2009 (hist) (diff) N Collision (New page: A Collision event is triggered by the animations, or drawn form, of an actor with another actor. When creating a Collision Event, gameEditor presents you with the settings of the event. =...)
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