From Game Editor
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- 13:10, 3 September 2008 (hist) (diff) N Template:User (New page: {| border="0" cellspacing="0" style="border:1px solid lightgrey;" |- !bgcolor="lightblue"|Username: {{{username}}} |- |Image:{{{avatar}}} |- |Locaiton: {{{location}}} |- |Occupation: {...)
- 12:58, 3 September 2008 (hist) (diff) m Variables (→Variables in Game-Editor)
- 12:27, 3 September 2008 (hist) (diff) Help
- 14:13, 2 September 2008 (hist) (diff) Creating and understanding actors
- 14:07, 2 September 2008 (hist) (diff) N File:Kind of actors.png (This screenshot shows you, how to set the kind of the actor.) (top)
- 14:03, 2 September 2008 (hist) (diff) Adding and editing animations
- 14:02, 2 September 2008 (hist) (diff) N File:Add animation.png (This screenshot shows, how to add a new animaiton.) (top)
- 13:54, 2 September 2008 (hist) (diff) Basics of a platformer (→How to start)
- 13:44, 2 September 2008 (hist) (diff) Function
- 13:36, 2 September 2008 (hist) (diff) Variables (→Variables in Game-Editor)
- 18:30, 1 September 2008 (hist) (diff) N Basics of a platformer (New page: Game Editor is a good programm to make ''platform'' games, which is another word for a ''jump'n run''. == What is a platformer? == A ''platformer'' is a game, where you can move to the l...)
- 15:48, 1 September 2008 (hist) (diff) m User:Asmodeus
- 15:34, 1 September 2008 (hist) (diff) m Help (→Tutorials)
- 14:46, 1 September 2008 (hist) (diff) m Transp
- 14:42, 1 September 2008 (hist) (diff) N Function (New page: Game Editor has got a lot of functions. == Actions == * ChangeAnimation * ChangeAnimationDirection * ChangeCursor * ChangeParent * ChangePath * ChangeTransparency...)
- 14:17, 1 September 2008 (hist) (diff) m Directional velocity
- 14:15, 1 September 2008 (hist) (diff) m Variables
- 14:13, 1 September 2008 (hist) (diff) N Variable: frame (Variable: frame moved to Frame) (top)
- 14:13, 1 September 2008 (hist) (diff) m Frame (Variable: frame moved to Frame) (top)
- 14:13, 1 September 2008 (hist) (diff) N Variable: transp (Variable: transp moved to Transp) (top)
- 14:13, 1 September 2008 (hist) (diff) m Transp (Variable: transp moved to Transp)
- 14:13, 1 September 2008 (hist) (diff) N Variable: r, g and b (Variable: r, g and b moved to R, g and b) (top)
- 14:13, 1 September 2008 (hist) (diff) m R, g and b (Variable: r, g and b moved to R, g and b) (top)
- 14:12, 1 September 2008 (hist) (diff) N Variable: directional velocity (Variable: directional velocity moved to Directional velocity) (top)
- 14:12, 1 September 2008 (hist) (diff) m Directional velocity (Variable: directional velocity moved to Directional velocity)
- 14:12, 1 September 2008 (hist) (diff) N Variable: angle (Variable: angle moved to Angle) (top)
- 14:12, 1 September 2008 (hist) (diff) m Angle (Variable: angle moved to Angle) (top)
- 14:12, 1 September 2008 (hist) (diff) N Variable: xvelocity and yvelocity (Variable: xvelocity and yvelocity moved to Xvelocity and yvelocity) (top)
- 14:12, 1 September 2008 (hist) (diff) m Xvelocity and yvelocity (Variable: xvelocity and yvelocity moved to Xvelocity and yvelocity) (top)
- 14:11, 1 September 2008 (hist) (diff) N Variable: xprevious and yprevious (Variable: xprevious and yprevious moved to Xprevious and yprevious) (top)
- 14:11, 1 September 2008 (hist) (diff) m Xprevious and yprevious (Variable: xprevious and yprevious moved to Xprevious and yprevious) (top)
- 14:11, 1 September 2008 (hist) (diff) N Variable: x and y (Variable: x and y moved to X and y) (top)
- 14:11, 1 September 2008 (hist) (diff) m X and y (Variable: x and y moved to X and y) (top)
- 14:10, 1 September 2008 (hist) (diff) m Variables (→Variables in Game-Editor)
- 14:08, 1 September 2008 (hist) (diff) m Variables (→Variables in Game-Editor)
- 14:06, 1 September 2008 (hist) (diff) N Frame (New page: When starting a Game Editor game, the game starts to count each frame and stores it in the global variable ''frame''. You can read how many frames the game is already running...)
- 14:04, 1 September 2008 (hist) (diff) N Transp (New page: In Game Editor you can make an actor's animation transperency. The default value of the local variable ''transp'' is 1. The actor is 100% visible. When the value is 0.5, the ...)
- 14:02, 1 September 2008 (hist) (diff) N Directional velocity (New page: ''direcitonal_velocity'' is a local variable of an actor, which stores the actor's currently speed in the current direction (angle).)
- 14:00, 1 September 2008 (hist) (diff) N Angle (New page: Use the local variable angle to find out, in which direction your actor is currently moving.)
- 13:59, 1 September 2008 (hist) (diff) N Xvelocity and yvelocity (New page: Each actor can move in any direction with any speed. To find our the actor's current horizontal speed or vertical speed, you can use the local variables ''xvelocity'' and ''yvelocity''...)
- 13:58, 1 September 2008 (hist) (diff) N Xprevious and yprevious (New page: To find out where the actor has been one frame before, you can use the local variables ''xprevious'' and ''yprevious''. ''xprevious'' is the actor's horizontal position in the last fra...)
- 13:56, 1 September 2008 (hist) (diff) N X and y (New page: The local variables ''x'' and ''y'' are the actor's current position. The value of 0 is in the center of the Game Editor, not in the view! When starting Game Editor, the center of Game...)
- 13:54, 1 September 2008 (hist) (diff) N R, g and b (New page: The local variables ''r'', ''g'' and ''b'' are for the value of red, green and blue in an actor's animation. First they have the value 255 (maximum = 100%). If you set ''r'' to 127 (=5...)
- 13:49, 1 September 2008 (hist) (diff) N Variables (New page: In Game Editor a lot of variables are used by the actors. Some of the variables are used by each actor. That are ''global variables''. == Variables in Game-Editor == * [[Variable: x and y...)
- 13:36, 1 September 2008 (hist) (diff) m Help (→Advanced Topics)
- 13:36, 1 September 2008 (hist) (diff) Help (→Advanced Topics)
- 11:31, 1 September 2008 (hist) (diff) m User:Asmodeus (→Preferences Formats)
- 10:53, 31 August 2008 (hist) (diff) m Switch
- 10:49, 31 August 2008 (hist) (diff) m Break
- 10:47, 31 August 2008 (hist) (diff) For
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