Features

From Game Editor

Revision as of 21:31, 13 August 2009 by Darkparadox (Talk | contribs)
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General Features

See the characteristics of our game programming software, and how you would go about creating your very own game. Discover how to add actors, paths and regions, and find out how to load images to your game.

  • Event-driven development
  • Propagate events to other actors
  • Multiple levels in a single file
  • Move the actor through complex maps (A* pathfinder)
  • Helper actors
  • Transparent actors
  • Infinite actors
  • Z-Depth control
  • Clone and remove actors
  • Multiple animations per actor
  • Set parent actors
  • Create actor paths
  • Full screen or window mode
  • Configurable resolution and frame rate
  • Configurable audio format
  • Control the view as the actors
  • Tile draw tool
  • Global and local scripts
  • Global and Local Actor variables
  • Periodic and Random timers
  • Edit animations instantly in the editor of your choiceby clicking edit next to it
  • Generate stand alone games for Windows, Pocket PC, Handheld PC, Smartphone, GP2X and Linux
  • Load jpeg, gif, png, bmp, pcx, tga, xpm, xcf, lbm and tif image files
  • Load Ogg Vorbis, wav, mid, mod, s3m, it and xm music files
  • Load wav, voc, iff and 8SVX audio files
  • Persistent multiple undo/redo levels

Generated events

Look the kind of events that our game programming software lets you create. Game development is fun - you can create collisions, and the fate of all the actors is in your hands!

  • Activation Event
  • Animation Finish
  • Collision
  • Collision Finish
  • Create Actor
  • Destroy Actor
  • Draw Actor
  • Key Down
  • Key Up
  • Mouse Button Down
  • Mouse Button Up
  • Mouse Enter
  • Mouse Leave
  • Path Finish
  • Out of Vision
  • Timer

Actions

Look the different actions that are possible with this game development tool.

  • Change Animation
  • Change Animation Direction
  • Change Cursor
  • Change Parent
  • Change Path
  • Change Transparency
  • Change Z-Depth
  • Collision State
  • Conditional Action
  • Create Actor
  • Create Timer
  • Destroy Actor
  • Destroy Timer
  • Event Disable
  • Event Enable
  • Follow mouse
  • Move To
  • Physical Response
  • Play Music
  • Play Sound
  • Script Editor
  • Set Text
  • To Anterior Position
  • Visible State

Supported platforms

  • Windows (95, 98, Me, NT, 2000, 2003, XP, Vista)
  • Pocket PC / Windows Mobile
  • Handheld PC
  • Windows Mobile-based Smartphones
  • GP2X
  • Linux


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