How to declare actor's position in variables?
Hello, who have original way to declare actor's x&y position in variables 
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myActor.x = 150;
myActor.y = 300;actor2.x = myActor.x;Actor --> Draw Actor --> Script Editor:
int i = actor.x
int a = actor.y
variable = screen_to_actor(&i, &a)bat78 wrote:Ive read the whole reference and ik how to set an actor in x and y position but what i meant is how to make something like that:
x_array[cloneindex] = x;
y_array[cloneindex] = y;hpos=hpos-...mage_health.x=hpos;
saveVars(...)textactor.textNumber=hpos