Unique View moving style
Posted: Mon Jan 07, 2013 6:28 pm
Hey guys so heres what Im trying to do. I want to make it so that whenever my actor hits my moveview_right (or any other direction) instead of the view moving with the character, I want to make it so that the view moves, say, 20 feet to the right automatically and then stops, as to show what the next part of the level is instead of consistently moving with the player. The script I have now with the collision of the moveview_right and player is
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view.x+=10;