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Rotating images

PostPosted: Tue Jul 19, 2005 12:12 am
by Joshua Worth
If you could rotate or flip an image, it would be verry helpful!!

PostPosted: Tue Jul 19, 2005 1:37 am
by Game A Gogo
Yeah, it would be usefull, so you dont have to do all the animation.

PostPosted: Tue Jul 19, 2005 8:54 am
by jazz_e_bob
Don't forget - transforming an image takes lots of CPU power.

PostPosted: Tue Jul 19, 2005 10:43 am
by Joshua Worth
jazz_e_bob wrote:Don't forget - transforming an image takes lots of CPU power.
meh, whatever. I've seen plenty of games that just rotate images fine...

PostPosted: Tue Jul 19, 2005 6:44 pm
by Fuzzy
rotating at multiples of 90 degrees is easy enough; its when you want to do say 17 degrees or some odd number that it gets slow. also, at sizes like 16x16 tiles, or even 32x32, rotated tiles dont looks so great.

PostPosted: Tue Jul 19, 2005 11:21 pm
by Joshua Worth
I have thought of SOOO many things that I could use rotating with, BUT, I can't

PostPosted: Tue Jul 19, 2005 11:39 pm
by Joshua Worth
Maby you could render the rotations BEFORE you start the game?