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Re: Does Someone Have this

PostPosted: Sun Mar 06, 2011 1:56 am
by again
again wrote:When I made a pac-man game before I didnt release it here but my computer got wiped out. In the version I made the red ghost I gave highspeed with moveto command . The pink ghost I also had chase pac-man but slower so that he would trap pac-man with the red ghost. The other 2 ghost I made slower speed , one of them actually chased the red ghost and one chased pink Ghost. The game came out great. Try that and tell me if it works smoothly for you.


Try this and tell me if it works for you.

Re: Does Someone Have this

PostPosted: Sun Mar 06, 2011 2:09 am
by AliceXIII
i'll try it when i get the other ghost's implemented for now im trying to get the level evened out just right so my pathfinding can be precise..

but i can tell you now im not using MoveTo i was originally going to but thats not true pacman pathfinding so im implementing it my self..

Re: Does Someone Have this

PostPosted: Sun Mar 06, 2011 4:52 am
by NightOfHorror
hey Alice, funny thing is I read same article you read about Pacman AI. Go red

Re: Does Someone Have this

PostPosted: Sun Mar 06, 2011 4:57 am
by NightOfHorror
I would'nt have gave him GE without splash without proof of being able to do that

Re: Does Someone Have this

PostPosted: Sun Mar 06, 2011 5:55 am
by AliceXIII
NightOfHorror wrote:hey Alice, funny thing is I read same article you read about Pacman AI. Go red


i was actually researching pathfinding algorithm's and pacman's Ai and movement logic, then my friend showed me that article haha :P