Screen rotation
Posted: Mon Apr 17, 2006 7:52 pm
Hi, I have read some topics here about rotating actors, but noticed that they most (all?) suggest that it is necessary to create an animation. My problem is slightly different:
I have a ball, which is "falling" (suffering y velocity -) towards the bottom of the screen. I have an actor which I tile to create a path/maze for the ball, but I wish to rotate the screen (or the actor with the tiles) so it is possible to rotate the screen with left/right arrow keys to allow the ball around a corner. Effectively, it would be like one of those 'tilting maze' games, except 2D and with rotation. I've tried using 'angle' but it doesn't do anything useful - any help would be greatly appreciated
If any of you have played On the Ball on the SNES, the effect I'm after is just like that.
I have a ball, which is "falling" (suffering y velocity -) towards the bottom of the screen. I have an actor which I tile to create a path/maze for the ball, but I wish to rotate the screen (or the actor with the tiles) so it is possible to rotate the screen with left/right arrow keys to allow the ball around a corner. Effectively, it would be like one of those 'tilting maze' games, except 2D and with rotation. I've tried using 'angle' but it doesn't do anything useful - any help would be greatly appreciated
If any of you have played On the Ball on the SNES, the effect I'm after is just like that.