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Re: THE WANDERER DEMO

PostPosted: Tue Aug 17, 2010 3:43 am
by Bee-Ant
Well, actually not all the rest...
Some of them actually are finished, but just need more levels...such as Monster Egg World, Mario and the Golden Key, Digimon - BSOA, Darkboy - The Destruction of Violet Crystal, and Asteroid Avoider :D

Re: THE WANDERER DEMO

PostPosted: Tue Aug 17, 2010 5:10 am
by SquirmMaster
Good and I thought my life was a lie. What a relief.

Re: THE WANDERER DEMO

PostPosted: Tue Aug 17, 2010 9:26 am
by SquirmMaster
I have another idea can you try to recreate the source code so someone can finish it. :o

Re: THE WANDERER DEMO

PostPosted: Tue Aug 17, 2010 11:12 am
by Bee-Ant
Are you supposing me to draw all the sprites again???

Re: THE WANDERER DEMO

PostPosted: Sat Aug 21, 2010 3:18 am
by PieOnGravyEquilDeath
If anybody has ideas how I could go back on SquirmMaster tell me please. :!:

Re: THE WANDERER DEMO

PostPosted: Thu Aug 26, 2010 10:10 am
by alexandrefredenucci
Really good game, i like the graphics :wink:

Re: THE WANDERER DEMO

PostPosted: Tue Dec 21, 2010 7:12 pm
by NightOfHorror
Create the source Bee-Ant please. No good games should die. :cry:

Re: THE WANDERER DEMO

PostPosted: Tue Dec 21, 2010 7:31 pm
by lcl
NightOfHorror wrote:Create the source Bee-Ant please. No good games should die. :cry:

Can't you understand what work it'd be to create whole game again, and exactly same way...
And I think Bee-Ant is not interested in this game anymore. He has WBR under work. :D

Re: THE WANDERER DEMO

PostPosted: Tue Dec 21, 2010 9:28 pm
by NightOfHorror
lcl wrote:
NightOfHorror wrote:Create the source Bee-Ant please. No good games should die. :cry:

Can't you understand what work it'd be to create whole game again, and exactly same way...
And I think Bee-Ant is not interested in this game anymore. He has WBR under work. :D

always arguing. :lol:

Re: THE WANDERER DEMO

PostPosted: Tue Dec 21, 2010 10:02 pm
by lcl
NightOfHorror wrote:
lcl wrote:
NightOfHorror wrote:Create the source Bee-Ant please. No good games should die. :cry:

Can't you understand what work it'd be to create whole game again, and exactly same way...
And I think Bee-Ant is not interested in this game anymore. He has WBR under work. :D

always arguing. :lol:
:lol: We're a good team for that. :lol:

Re: THE WANDERER DEMO

PostPosted: Wed Dec 22, 2010 2:54 am
by Bee-Ant
The problem is, the current me is not the type that can work on many different project at the same time like I was before...
I found out working on many project at the same time will just make them left unfinished like this one.
And yes, I have WBR under work and will focus only on it :D

Re: THE WANDERER DEMO

PostPosted: Thu Dec 23, 2010 11:21 am
by Leif
Feedback:

Make game running in window :D I have full HD monitor with 26" diagonal. Stretched window looks terrible :D

Re: THE WANDERER DEMO

PostPosted: Thu Dec 23, 2010 12:40 pm
by Bee-Ant
Leif wrote:Feedback:

Make game running in window :D I have full HD monitor with 26" diagonal. Stretched window looks terrible :D

Yes sir! :D
Thanks for the feed back

Anyway this is feedback for this game or for future games?

Re: THE WANDERER DEMO

PostPosted: Thu Dec 23, 2010 1:57 pm
by Leif
I think small-resolution games (640x480 or 800x600) better make windowed.
Most people now have high-resolution monitors, so stretching make game look less good.

Btw, game in small window can easily be played in office :wink:

Re: THE WANDERER DEMO

PostPosted: Thu Dec 23, 2010 2:56 pm
by Hblade
CRT monitors are best for playing basic / old games ^^