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in development, should I continue
Posted:
Fri Oct 14, 2011 6:01 pm
by NightOfHorror
I don't want to say the game, but after some selections you play the game. There is 336 possibilities for you to pick. Here is my question. That is a huge amount of work and I haven't started first actual possibility yet. Before I continue, I want to know, is it worth it? Once I start I am not going back.
Re: in development, should I continue
Posted:
Fri Oct 14, 2011 7:54 pm
by SuperSonic
If you have a good development plan then I say go for it. But if you are not quite sure how you are going to make it then I would wait for a little bit
Re: in development, should I continue
Posted:
Sat Oct 15, 2011 7:59 pm
by EvanBlack
Work out a rock steady design, have it all in paper and pseudo-code before actually attempting it. Make sure that what your doing is going to be worth the amount of work involved and that its not going to just go to scrap in the middle of it.
I would suggest you start instead of trying to create a big game like that, create each mini game first as its own game make sure it works flawlessly then develop the catalog program that will house all the smaller games.
Re: in development, should I continue
Posted:
Mon Oct 17, 2011 12:06 am
by NightOfHorror
No it's one game. You answer questions and then you play that game. It's not divided into minigames, and the game, no matter what you answer will have same code for all 336 possibilities.
Re: in development, should I continue
Posted:
Mon Oct 17, 2011 12:33 am
by EvanBlack
Oh... well... umm... Well... Whats the purpose of the questions? But I guess as long as you have a good design then it will work.
Re: in development, should I continue
Posted:
Mon Oct 17, 2011 2:18 am
by NightOfHorror
You'll see.
Re: in development, should I continue
Posted:
Mon Oct 17, 2011 2:10 pm
by SuperSonic
It sounds like you are trying to make a game like mad libs. That would be a lot of fun to play. I would be very impressed if you could make it
Re: in development, should I continue
Posted:
Mon Oct 17, 2011 8:16 pm
by NightOfHorror
nope. Not even close. It's a simple game, but kind of different than usual games of its kind.