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Animations

PostPosted: Sun Feb 14, 2010 6:43 am
by draxido
Hey guys,

Im just wondering, Is it better to make loads of single file animations, or multiple file animations, in terms of loading times and lag on the computer?
Or does this just not matter?

sorry again if this seems like a dumb question, Im just curious :]

Thanks.

Re: Animations

PostPosted: Sun Feb 14, 2010 11:39 am
by Camper1995
Well, if you select multiple, then you need to have 2 or more images.
If you select single, then you can have one image. (in one image can be more smaller images)
Good example is player from Game Editor (That with blue hair)

If you dont understand, I can make demo :)

Re: Animations

PostPosted: Sun Feb 14, 2010 3:09 pm
by DST
I think the size and amount of semi-transparency will affect cpu more than anything, because of the power needed for display.

When you compile a ge game, all the images are compressed into the same block of data so single or multiple will make no difference in the final exe.

Image sheets are usually easier to maintain, though, than single images.

Re: Animations

PostPosted: Sun Feb 14, 2010 3:35 pm
by draxido
Awesome thanks for that guys, thats just what i needed to hear :P