General questions about GE, Spash screens & Support File
Posted: Wed Aug 02, 2006 9:02 pm
Alright, Im interested in some quick answers before I decide to drop from 15-100 on this. Right now I do most of my game programming in c++ using a couple different libraries. I've been on the lookout for something like this for a while for prototyping, or generally making games and spending less time coding.
My first question is about splash screens, etc. A lot of engines / editors include a splash screen "Created with Game Editor!" or such. They drive me nuts... Im assuming this does Not have a splash? or statement like this anywhere in a published game?
Second, support files. If I read right, GE will create the exe, does it need any additional support files (dll's, obj files, etc) aside from the game resources themselves?
One other question, how is performance on WM05 devices?
This looks like a promising piece of software, and the more I read, the better.. At least until I want to start messing with 3d.. =)
My first question is about splash screens, etc. A lot of engines / editors include a splash screen "Created with Game Editor!" or such. They drive me nuts... Im assuming this does Not have a splash? or statement like this anywhere in a published game?
Second, support files. If I read right, GE will create the exe, does it need any additional support files (dll's, obj files, etc) aside from the game resources themselves?
One other question, how is performance on WM05 devices?
This looks like a promising piece of software, and the more I read, the better.. At least until I want to start messing with 3d.. =)