Help about "finish level"
Posted:
Sun Jul 24, 2005 4:16 pm
by Game A Gogo
How can i make it change levels when an specefict amount of a Gem is collected by the main player
Posted:
Mon Jul 25, 2005 11:07 am
by jazz_e_bob
pseudocode:
make a global integer variable called gemCount and initialise it to 0;
On draw actor
if gemcount == 100 then end of level