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Help about "finish level"

PostPosted: Sun Jul 24, 2005 4:16 pm
by Game A Gogo
How can i make it change levels when an specefict amount of a Gem is collected by the main player

PostPosted: Mon Jul 25, 2005 11:07 am
by jazz_e_bob
pseudocode:

make a global integer variable called gemCount and initialise it to 0;

On draw actor

if gemcount == 100 then end of level

PostPosted: Mon Jul 25, 2005 1:17 pm
by Game A Gogo
Tanks a lot