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How to make a registeration page?

PostPosted: Tue Sep 06, 2005 4:43 pm
by andysmiling
I've been created a pocket-pc game using Game-editor for 4 weeks, now, it's almost finished.

1.)
The only problem that I cannot find the solution is " How to make a registeration page, inputting username and password" to secure my application.
2.)
How to put/write the text on a program?


Thx in advance for any information you can give to me.

PostPosted: Tue Sep 06, 2005 6:12 pm
by BeyondtheTech
See this thread for creating a registration procedure in your game.

Try out my game Bubble Buster Advanced to see how I implemented Makslane's work into my registration module.

Handango and PocketGear use an RPN algorithm, and using his code implementation, integrating my own virtual keyboard and some pizazz, it works like a charm - I don't have to deal with providing codes, since the program and their websites generate and test it automatically!

I still don't compeltely understand.

PostPosted: Wed Sep 07, 2005 1:03 pm
by andysmiling
According to the link, after I read thru and tried serveral ways to make the RPN Key generatior.

So far, I merged the sample file with my program. Then, I changed the script

Increased the stack max size to 100 from 30, to accomodate longer names

Increased the PUN string to 100 characters (never should get that long, but there's no limit on Handango on PocketGear, so 100 should be fair):

And just pulled the Registration name (first-100 characters):

The problem when I run on my Pokcet PC are
1. The result of RPN is still 00286, it cannot changes according to the register name.

2. I still cannot change a formula, it still pops up with the error message.
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Therefore, It will be really appreciated if you could make another sample file. That show how to pulled the pocket pc registeration name and change it to be the RPN number. Then, I will mix with your RPN formula. Then, it will completely register.

Thank you very in this matter. I really have no clue after I've tired for 10 hours. T.T

Please,,,

PostPosted: Thu Sep 08, 2005 3:22 am
by andysmiling
Could you provide another sample file of RPN registration?




Please, because this is my one last step.

PostPosted: Thu Sep 08, 2005 5:06 am
by BeyondtheTech
http://www.beyondthetech.com/downloads/ ... le_1.1.zip

Based off of my registration module in Bubble Buster Advanced, I cleaned it up for public use.

A couple of notes...

1. The registering name must be at least 5 characters.
2. Some international customers may have funky characters other than A-Z. They'll probably ask you for a new code if Handango/PocketGear doesn't generate it properly based on those characters.

Instructions are visible in the GE workspace of the program. Use the graphics and sound effects freely.

Thank you very much for your generous share.

PostPosted: Thu Sep 08, 2005 5:31 am
by andysmiling
It's really appreciated. My eyes r T.T

Thx again.

Here's our attemption between Chai and Me.

PostPosted: Thu Sep 08, 2005 5:36 pm
by andysmiling
Image
For more information, please visit us at
http://www.sunshibo.com

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One last thing,

How to make the registration data to be a hidden file?

PostPosted: Thu Sep 08, 2005 6:09 pm
by BeyondtheTech
Hey, this looks cool. I hope the registration coding worked out for you.

GE does not access the registry (it's something I asked for in Feature Requests), so the best idea is to give it a filename that ends in .DLL or something so that it's not natively visible by the Pocket PC's File Explorer program. You might want to experiment and give it a filename that is perhaps just a space or weird characters and see if your GE app can access it properly.

It's a deterrent, but not a prevention by any means.

Your registration code is great.

PostPosted: Fri Sep 09, 2005 3:49 am
by andysmiling
Tell you the truth, I am a dumpy in the computer language.
So, i took me 6 hours to fix it with my game.

But, Your registration code is great. It's really awesome.

Besides, I've tried your game, and see the movie preview of a new game.
Wow. That's unbelieable.

You are do 2D and 3D in a game! That's really hard!
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Here is the other screen shots
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For more information, please visit us at
http://www.sunshibo.com