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Making a Mirage

PostPosted: Sat Jan 30, 2010 9:33 am
by Turon
follow these directions to make a mirage in your game.

1. open platform game
2. then create a water actor [normal]
3. then create a filled region actor
4. go to the actor control of your filled region actor and go to add action collision with the player in the game. Make it a destroy actor event with your water actor.



If someone is helped by this please add a point to me

Re: Making a Mirage

PostPosted: Sat Jan 30, 2010 6:17 pm
by Hblade
I'd like to see this but I cant because GE's being dumb right now and for some reason ( I even looked inside of the data folder and it's there), but GE isn't detecting the charstopright.bmp but I looked in the data folder and ITS RIGHT THERE >.>

Re: Making a Mirage

PostPosted: Sat Jan 30, 2010 6:23 pm
by krenisis
Thanks for info i didnt download the demo but i understood how you did it and it great.

Re: Making a Mirage

PostPosted: Sun Jan 31, 2010 9:44 am
by Turon
Thanks for the reply but I fixed the problem. Next time take files out of the zip attachment hope it works :)

Re: Making a Mirage

PostPosted: Sun Jan 31, 2010 7:24 pm
by Hblade
Trying it now ^.^

Re: Making a Mirage

PostPosted: Sat Aug 28, 2010 5:50 pm
by Turon
yes :D

Re: Making a Mirage

PostPosted: Tue Aug 31, 2010 11:16 am
by lcl
Cool! :D
But you could also do it like fading it out and then destroying it. :wink:

Re: Making a Mirage

PostPosted: Sun Sep 05, 2010 4:35 pm
by Turon
Lcl i did this months ago so it is not going to be advanced!

Re: Making a Mirage

PostPosted: Sat Oct 09, 2010 5:49 am
by Turon
Please give a point! :o
-Edited-
Shish! I was crazy back then! :oops:

Re: Making a Mirage

PostPosted: Sat Oct 09, 2010 6:57 am
by zxcvbnm
Turon wrote:Please give a point! :o


ok I gave you a point

Re: Making a Mirage

PostPosted: Tue Oct 12, 2010 5:13 am
by Turon
Oh thanks Kren!