Page 1 of 1

View Follow Differently

PostPosted: Mon Oct 16, 2006 11:48 pm
by Hedfone
I'm making a game that uses that kind of view follow where when you hit the edge of the screen its scrolls over. Like in those retro typing-venture things.
Heres the thing, Its scrolling over fine, but then it takes my actor about 5 seconds to appear the screen from the other side. I think that I could fix this with something like a 'on collision move "player" to X'
but I'm not sure.
Anyone?

PostPosted: Mon Oct 16, 2006 11:54 pm
by Game A Gogo
use a move to action on the view and temporealy disable the event opf teh player then on move to finish just reactivate the events.