Well, for define... you mean in Global code?
Okey, if that, you can write it like this:
- Code: Select all
#define move MoveTo("Event Actor", 0.000000, 0.000000, 10.000000, "view", "");
Where #define is just the "word"
move is a word that you can write it anywhere in script editr. So for example you will write:
move;
and your character will go to view with speed 10 (it's in the code upthere)
and MoveTo is action... okey.
How to write it?
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first open global code, write #define "
type here whatever you want to call that function" "Put action here"(for example MoveTo or CreateActor.. anything else)
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okey, if you don't understand anything, jsut ask me.
I hope this helps.
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Camper
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