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Jumping through platforms

PostPosted: Fri Oct 20, 2006 9:32 pm
by Mr.Flibble
Hi all. Still playing around with Game editor but have come up with a small problem.

If you look at the image below I want the puple blob to jump through the blue box that represents the solid ground and land on top of it. Is there an easy way of doing this?

Image

If there isn't an easy way round I'll just rethink my level design.

Thanks in advance.

PostPosted: Fri Oct 20, 2006 10:05 pm
by DilloDude
Just put the collision only on the top side of the ground actor.

PostPosted: Sat Oct 21, 2006 6:42 pm
by Mr.Flibble
Thank you Sir. I'll give it a whirl.

Still trying to get my head round all of the features in Game Editor and where to find them.

ahhh

PostPosted: Fri Oct 27, 2006 4:45 am
by SergeLo00001
i knew this one!
But dillo was here first and got to answer it :D
GJ Dillo
p.s. dillo is awsome

PostPosted: Fri Oct 27, 2006 3:24 pm
by robin.deman
But when the actor (blob) hits the bottem of the blue box with it's euhm.. head? than it pop's up onto the tiles (blue box).

How can you make sure that only when the bottom of the actor (blob) hits the top of the tile (blue box) that it collides with it?

I have the problem with this for my platform game...

PostPosted: Thu Aug 02, 2007 3:19 am
by d-soldier
Never resolved... This is an important feature in 2D gaming, and there should be a way to do this without the player being jerked through the collision object... seriously..

PostPosted: Thu Aug 02, 2007 3:59 am
by DilloDude
I've never had this problem before... have you got collision set to repeat?

PostPosted: Thu Aug 02, 2007 10:09 am
by robin.deman
Anyone got a simple demo / source file as example?
Because i can't get it to work... :cry: