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Duplicating actors with timers attached

PostPosted: Fri Dec 13, 2013 11:57 pm
by arcreamer
Is that a smart thing to do? Or would the timers get all chaotic and override each other?

Re: Duplicating actors with timers attached

PostPosted: Sat Dec 14, 2013 3:41 am
by DarkParadox
It would work perfectly fine. Timers that are triggered on a cloned actor using the parameter "Event Actor" will be for that specific clone only.
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