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Many codes influencing on GE?

PostPosted: Thu Aug 21, 2008 5:45 pm
by Azou
Hello!
I've got a question:i'm using many codes in my project(like the image down shows it),and i've got many bugs that shouldn't occur :|
Does it mean that GE has got limits,because my game demo is a bit big( though i didn't finnish it yet,50Mo,with sounds and musics OGG)and i can't add another event without having a message error :roll:
Sure,i read the topic that DST posted,but it's not the similar problem...

Re: Many codes influencing on GE?

PostPosted: Thu Aug 21, 2008 5:48 pm
by j2graves
is there any way to reduce the number of events?

Re: Many codes influencing on GE?

PostPosted: Thu Aug 21, 2008 5:50 pm
by Azou
Hmmm...No,it's impossible,i tried,but unfixables bugs appeared

Re: Many codes influencing on GE?

PostPosted: Thu Aug 21, 2008 5:55 pm
by j2graves
do you have a lotta collision events that have the same physical response action? in that case, try making all the actors that have the same physical response with the same actor all the same actor so you would need less actions like that.

Re: Many codes influencing on GE?

PostPosted: Sat Aug 23, 2008 2:25 pm
by Azou
It still doesn't work!
All actors are differents,and they are far away one from each other;so it's imossible to have the same Limit :(