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MSR PATROL II (progress thread)

PostPosted: Mon Sep 24, 2007 11:02 pm
by d-soldier
Just starting a new thread for my current project to display screenies and status info:

It's a top-down fast paced shooter, and the missions/maps are modeled/based on real locations in Iraq (as good as I can remember anyway).

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 12:35 am
by Game A Gogo
Thats cool!
Reminds me of the photos my cousin showed me went he went to Iraq in the military

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 12:25 pm
by Bee-Ant
This picture remember me with "Tanker Mania" game on symbian phone. :D
Very nice...3D :D
I think you're a 3D master here... 8)

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 1:27 pm
by arcreamer
awesome! i was never able to play to MSR PAtrol 1 so this is gonna be a new one for me!

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 1:31 pm
by irblinx
As per usual with your games mate, this is looking sweet

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 2:10 pm
by arcreamer
so u modeled that tank and everything?

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 3:23 pm
by d-soldier
Thats not a tank, it's a hmmwv (aka Humvee), and yep, modeled it myself... Only from the top down though, it doesn't look much like a hmmwv from the front or sides though.. :D

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 11:01 pm
by Freddy
Dude dsd! did you go to Iraq?!?!?! :shock: :shock: :shock: :shock:
My cousin went there (just like game a gogo) He was some sort of police person. I dont know. But he didnt take any pictures like game a gogos's cousin did. :( He probably wouldnt want to remember anyway.
The game looks awsome though! Do you think it will be as big of a hit as Incursion was? :D

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 11:06 pm
by d-soldier
Yeah, I served there for the first year, back in 2003 through 2004.

Re: MSR PATROL II (progress thread)

PostPosted: Tue Sep 25, 2007 11:15 pm
by Freddy
Wow... You having been in Iraq would be the last thing I would think youve done in your past. Heck, I thought you were just a highschool kid not too long ago.

Re: MSR PATROL II (progress thread)

PostPosted: Sat Sep 29, 2007 4:49 pm
by arcreamer
demo out soon?

Re: MSR PATROL II (progress thread)

PostPosted: Sat Sep 29, 2007 5:14 pm
by Kalladdolf
Which software do u use for the sprites, d-s?

Re: MSR PATROL II (progress thread)

PostPosted: Sat Sep 29, 2007 7:38 pm
by Freddy
Dont get your hopes up, it costs a fortune!

Re: MSR PATROL II (progress thread)

PostPosted: Sat Sep 29, 2007 9:29 pm
by supa-tails
Any more screenies? :D Not to rush you or anything... :(

Re: MSR PATROL II (progress thread)

PostPosted: Sun Sep 30, 2007 7:19 pm
by d-soldier
Kalladolf, I've been using Lightwave for several years... And unfortunately I will not be finishing this game. I've been selected for a state law enforcement agency, and will be in their academy for the next six months, starting in two weeks. It's been great fun working with GE for the last six months or so, but I'll be focusing on my career, and art as a hobby, rather then game creation. I would like to give great praise to Makslane for such a great tool (which I have never regretted purchasing) and Sparky, Gogo, Fuzzy, pixelpoop, and Tekdino for all your patience and help since I started. All you young guys are crazy-smart when it comes to scripting, and will no doubt be great successes in the market with proper dedication and motivation.