Page 1 of 1

is there any way with GE to copy a text actor to the clipboa

PostPosted: Sun Feb 04, 2007 2:58 am
by Sgt. Sparky
-rd so it can be pasted inton other applications? :D
also, is the any way you could save a text actor ast a .txt or somthing like that in game? Here is what I use to normally save:
Code: Select all
strcpy(&TextFile, Text.text);
saveVars("(SaveName)TextFile", "TextSave");

what would/could I do so I could save it onto the clipboard(copy it) or save it as a .txt?
and how do I save a vars title as another set var name? :)

PostPosted: Sun Feb 04, 2007 1:44 pm
by makslane
If you want save other file formats, You need implement by yourself.
Take a look in the fopen and fprintf C functions.

PostPosted: Sun Feb 04, 2007 2:52 pm
by Sgt. Sparky
okay! :D