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Activation region dimension

Posted:
Tue Feb 20, 2007 7:47 pm
by JonGoten
I´m using activation regions to detect some collisions, and I need a small activation region, but the minimun that I can set, is about 14x14 pixels.
Can´t I set to 2x2 pixels for example?

Posted:
Tue Feb 20, 2007 7:49 pm
by makslane
You can use images instead the regions.
You are using Filled or Wire frame regions, not Activation Regions!

Posted:
Tue Feb 20, 2007 9:53 pm
by JonGoten
Yes, sorry, I´m using Filled Regions.
Is not possible to give 2x2 pixels dimension to one?
Anyway, I´ll try with normal actor, and adjusting the visivility.

Posted:
Wed Feb 21, 2007 10:42 am
by Troodon
What kind of game are you working on? (I'm just curious )


Posted:
Mon Feb 26, 2007 2:12 pm
by JonGoten
Platform one


Posted:
Mon Feb 26, 2007 9:55 pm
by Fuzzy
put a 2x2 pixel image behind the background. It will not be visible.
If you have to, you can do this in script editor..
ChangeZDepth("Event Actor", -1.0);
any value under 0.0 will be perfectly valid.

Posted:
Tue Feb 27, 2007 2:00 pm
by JonGoten
I´ve done something like that, and it works fine.
Thanks.