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Does Someone Have this
Posted:
Sat Mar 05, 2011 2:10 am
by thedeveloper
does someone have a pacman game example for me to learn GE?
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:14 am
by AliceXIII
im going to be making a tutorial for a pacman clone pretty soon when i figure some of Ai out..
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:15 am
by rykein
pacman game isn't a good way to learn. it doesnt use very many of the ge features. platformers are better for using all events and actions.
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:22 am
by AliceXIII
Well he's creating a game like pacman so he needs a pacman demo..
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:34 am
by AliceXIII
Also do you want it to where the Ai just chases you and then when you get the powerup they just run?
cause in actually pacman there's 4 or 5 differn't modes that the Ai's can be triggered into..
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 5:23 am
by thedeveloper
Hi, The pacman game can use any AI you want. Probably the best is when you eat a dot they run
Thanks in advance can't wait to see your demo
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 5:52 am
by AliceXIII
im actually more excited about doing this now because i've been researching and there's alot more to those sneaky ghost in pacman than meet the eye
haha
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:02 pm
by thedeveloper
Cool, I can't wait to see your pacman game. Will you send me the ged and data files?
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 2:04 pm
by AliceXIII
yes i'll post them in this thread when im done.
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 5:15 pm
by Kodo
Hmm, thedeveloper, someone that wanted a version of GE that doesn't have the 'Made with GE' splash screen because he was going to produce a J2Me engine, with the vague promise that the whole community would be able to use it (I think it was j2me, might have been flash) and whom was actually going to become one of the few GE developers is having problems grasping the extreme basics of GE? Could it be that now you have your version of GE without the splash screen you want someone to produce a game that you can maybe change a bit and release? I'm still not convinced that you have been honest here 'thedeveloper'.
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 5:52 pm
by AliceXIII
yes i find it a bit odd that he wants someone to make him a demo considering he's tackling making a html 5 export, flash export and a wii export.
although i have to say an actual full pacman clone isn't very basic at all, every single ghost has it's own unique Ai and to create all the ghost's Ai's in GE isn't a basic task at all..
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 9:45 pm
by Kodo
Sorry AliceXIII, I didn't mean to say that your demo/game was simple or to take anything away from your achievement, any game done well in GE or any other environment takes skill, I do appreciate that. My point was just that someone with the ability to create an html 5 exporter, flash exporter and a wii exporter shouldn't have much trouble learning how to use GE.
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 9:51 pm
by AliceXIII
haha i knew what you were getting at it is odd to have the C/C++ knowledge to make those exports but not be able to grasp GE..
i just wanted to clarify that the pacman ghosts aren't very simple at all well blinky and clyde are here's a excerpt from the pacman creator about how the ghosts are programmed to behave:
When you play the game, it might seem as if the four ghosts are actively chasing you. That's not exactly true. Iwatani intentionally avoided programming them with that purpose, since that would have resulted in Pac-Man zipping around the screen with four ghosts always right behind him.
Instead, it's only Blinky, the red ghost, who doggedly pursues you throughout the game. Pinky, the pink ghost (naturally), simply wants to position itself at a point that's 32 pixels in front of Pac-Man's mouth. The blue ghost, Inky, is seeking to position itself at a similar fixed spot. And Clyde, the orange ghost, moves completely at random.
Because the player constantly has Pac-Man on the go, however, the ghosts are always changing direction and trying to achieve their goal, which adds to the challenge of the game.
Re: Does Someone Have this
Posted:
Sat Mar 05, 2011 9:56 pm
by Kodo
Sounds like your pac-man clone will be very playable, I look forward to maybe playing it one day
Re: Does Someone Have this
Posted:
Sun Mar 06, 2011 12:49 am
by again
When I made a pac-man game before I didnt release it here but my computer got wiped out. In the version I made the red ghost I gave highspeed with moveto command . The pink ghost I also had chase pac-man but slower so that he would trap pac-man with the red ghost. The other 2 ghost I made slower speed , one of them actually chased the red ghost and one chased pink Ghost. The game came out great. Try that and tell me if it works smoothly for you.