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Parent child z depth

PostPosted: Tue Jan 17, 2006 12:17 am
by Novice
Ok it really anoys me sometimes that parent actors cant be in front of children actors, it would be nice if that were posible. :roll:

re:

PostPosted: Tue Jan 17, 2006 4:31 pm
by Troodon
I have the same problem.

PostPosted: Mon Jan 30, 2006 7:44 am
by DilloDude
Yes, it would be good to have z-depth different from parent to child.
And also with transparency.

PostPosted: Mon Jan 30, 2006 9:58 am
by Kodo
Also, when cloning objects it would be handy to be able to turn off the increase in z depth so all clones can (optionally) remain at the same depth when created. I've lots of bricks in my game that are all cloned from one another and I have to adjust the Z on all of them :(

PostPosted: Mon Jan 30, 2006 6:54 pm
by Troodon
:o It will be creat if I could choose many actors and change all their propreties at once. :o

PostPosted: Mon Jan 30, 2006 9:21 pm
by Novice
It would also be nice if we could group actors regardles of parent child relationship only for the purpose of manipulating them in the editor(wouldnt have any effect on the exported game), because many of my actors are parented using script and not the usual way, so it realy bothers me when i have to move 5 peaces that are linked this way one by one and put them in perfect positions.

Of topic:
My 100-th post :twisted:

PostPosted: Mon Jan 30, 2006 9:27 pm
by Game A Gogo
well, um... this is my 440 post!!

PostPosted: Mon Jan 30, 2006 9:39 pm
by Novice
Nice, you've been busy :D

PostPosted: Mon Jan 30, 2006 10:50 pm
by Game A Gogo
lol