What is Stack Data?
Posted:
Sat Mar 14, 2009 4:29 pm
by IAPD3000
It's me again. Um. Does everybody knows what is stack data? I now know what my problem is. The pattern that I gave you earlier was in my
Conker's Bad Fur Day game. It's a number stack view. That cheat that takes you the Debug Menu (XFYHIJERPWAL IELWZS) and so slightly trying to freeze the game. They had this data in it, but I don't understand it. does everyone here know what these pattern mean?
Go to
http://game-editor.com/forum/viewtopic.php?f=4&t=5552
Re: What is Stack Data?
Posted:
Sat Mar 14, 2009 6:42 pm
by makslane
Are you talking about a Game Editor game?
Re: What is Stack Data?
Posted:
Sun Mar 15, 2009 1:10 pm
by jimmynewguy
No CBF was a N64 game, and also has nothing to do with game editor....
sorry IAPD3000, but we don't Edit games, we Make them
Re: What is Stack Data?
Posted:
Tue Mar 17, 2009 3:19 pm
by IAPD3000
jimmynewguy wrote:No CBF was a N64 game, and also has nothing to do with game editor....
sorry IAPD3000, but we don't Edit games, we Make them
Okay! But did you know about stack (computer data) and how to use it? That was my question. I just got that infomation inside my game.
http://en.wikipedia.org/wiki/Stack_(data_structure)
Re: What is Stack Data?
Posted:
Tue Mar 17, 2009 4:48 pm
by asmodeus
Stack is a little bit like an array. You could have for example the following data (hex): "00 00 00 00 00 00 00 00 ...". Now you can "push" values into it. If you push 07h, it looks like this now: "07 00 00...". If you push 13h next, you'll have "07 13 00 ..." and so on. If you'd like to have a value back, you have to pop it. You would get 13h first, because you've pushed it the last time. Now there is "07 00 00..." again.
I don't know (I think no) whether you can use such a stack in GE. Did that help?
Re: What is Stack Data?
Posted:
Wed Mar 18, 2009 2:48 pm
by IAPD3000
asmodeus wrote:Stack is a little bit like an array. You could have for example the following data (hex): "00 00 00 00 00 00 00 00 ...". Now you can "push" values into it. If you push 07h, it looks like this now: "07 00 00...". If you push 13h next, you'll have "07 13 00 ..." and so on. If you'd like to have a value back, you have to pop it. You would get 13h first, because you've pushed it the last time. Now there is "07 00 00..." again.
I don't know (I think no) whether you can use such a stack in GE. Did that help?
Maybe! I'll guess that my stack data is just some useless data. Thanks!