Block Puzzler, Game Similar to rush hour only you make...
Posted: Sun May 06, 2007 4:41 am
here is Block Puzzler,
it is a Game Similar to rush hour only you make your own level,
there are 10 base levels uncluded and I will make a bonus pack.
here is what ya' do:
1. TEST MODE
dissasemble the objects by draging them out of the way of the opening so the red block can get through.
(the rest you can figure out)
2. EDITOR MODE(starting mode)
to place an object click on the grid.
to select which object you place click on one of the 2 pictures to the left of the screen,
to change the way an object is facing right click on it,
to delete it,
click on it and press the delete key.
or you can click on it and press the delete key on screen.
there are 10 levels included for you to look at and play,
they are possible to beat(do not cheat by removing one of the blocks and going into test mode).
if you want I will make more levels,
this Game is simple to play,
it is also simple to make tracks with.
you can save your track with whatever name you want,
and load it the same way to,
I am going to try and make a way to view the other puzzle(.pzl) files in the game files location and click on them to load them with the popup window(maybe in a later version)
instead of typing out the name.
for questions just post,
here are a few screenshots:
this picture has a glitch in it from when you are just leaving test mode(The actors sometimes overlap when going back into position):
note:
to make a new project (or to restart one)
or to load a different one when you have another one loaded,
close the game,
open it again,
then load the other file,
it gets a bit glitchy if you do not(I will work on fixing this).
I am going to develop this game where you can script some customisations(not all)
and to where you can set up a level sequence by typing in which loads when(with a sepererate thing I will make)
then you can load that file you make with it with:
a reader I will have set up for it,
you will also be able to set up a starting message.
(ALOT OF CUSTOMIZATIONS!)
it is a Game Similar to rush hour only you make your own level,
there are 10 base levels uncluded and I will make a bonus pack.
here is what ya' do:
1. TEST MODE
dissasemble the objects by draging them out of the way of the opening so the red block can get through.
(the rest you can figure out)
2. EDITOR MODE(starting mode)
to place an object click on the grid.
to select which object you place click on one of the 2 pictures to the left of the screen,
to change the way an object is facing right click on it,
to delete it,
click on it and press the delete key.
or you can click on it and press the delete key on screen.
there are 10 levels included for you to look at and play,
they are possible to beat(do not cheat by removing one of the blocks and going into test mode).
if you want I will make more levels,
this Game is simple to play,
it is also simple to make tracks with.
you can save your track with whatever name you want,
and load it the same way to,
I am going to try and make a way to view the other puzzle(.pzl) files in the game files location and click on them to load them with the popup window(maybe in a later version)
instead of typing out the name.
for questions just post,
here are a few screenshots:
this picture has a glitch in it from when you are just leaving test mode(The actors sometimes overlap when going back into position):
note:
to make a new project (or to restart one)
or to load a different one when you have another one loaded,
close the game,
open it again,
then load the other file,
it gets a bit glitchy if you do not(I will work on fixing this).
I am going to develop this game where you can script some customisations(not all)
and to where you can set up a level sequence by typing in which loads when(with a sepererate thing I will make)
then you can load that file you make with it with:
a reader I will have set up for it,
you will also be able to set up a starting message.
(ALOT OF CUSTOMIZATIONS!)